MMORPG Warriors - Bundle

by Ida Faber (opens in new tab)

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The Modular MMORPG Warriors include a ton of customization options, advanced shaders, support for URP and HDRP, ARKit blendshapes, Humanoid Rig, and many color options. Perfectly suits any game needs!

Price $349.99

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Price history for MMORPG Warriors - Bundle, 6 months Current $349.99; lowest $174.99; highest $349.99 in this period. $0 $250 $500 Jun Jul Aug Sep Oct Nov

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MMORPG Warriors - Bundle screenshot 1

MMORPG Warriors - Bundle screenshot 1

About this asset

⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity

꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷

MMORPG Warriors (6/18)

MMORPG Archers (6/18)

MMORPG Mages (6/18)

MMORPG Mega Bundle (18/18)

You can upgrade to the complete mega bundle anytime. To do so, please check out my MMORPG Mega Bundle

⁺₊✧ ⋆ FAQ -> Available in this documentation

﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌

MMORPG Warriors

Newbie Warrior

Advanced Warrior

Champion Warrior

MMORPG Archers

Newbie Archer

Advanced Archer

Champion Archer

MMORPG Mages

Newbie Mage

Advanced Mage

Champion Mage

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

6 Characters, 6 Outfits

3 Swords + 3 Shields

19 Unique Hairstyles + 4 Unique Bangs

Completely modular

A wonderful render scene

Fully Rigged with UE5 Rig

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Advanced materials! Tons of customization

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Newbie Girl

Faces 34892 ・ Tris 66238 ・ Verts 38691

Newbie Boy

Faces 33682 ・ Tris 64012 ・ Verts 38420

Advanced Girl

Faces 46682 ・ Tris 88768 ・ Verts 50904

Advanced Boy

Faces 42108 ・ Tris 79162 ・ Verts 55149

Champion Girl

Faces 57474 ・ Tris 109668 ・ Verts 64883

Champion Boy

Faces 35530 ・ Tris 66368 ・ Verts 40239

⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones can be found 🔗 here >

⁺₊✧ ⋆ Tested with various animations

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game

⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Full-Body is included

Underwear is included

AllPartsTogether is included

Idle animation is included

Weapons are included

Any other animations are not (!) included

⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not (!) included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

21 Texture sets: Body, Head, Teeth, Eyes, Lashes,

Advanced (x2), Newbie (x2), Champion (x2), Weapons (x5), Hair (x5)

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps

⁺₊✧ ⋆ FAQ

﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please take a look at compatibility list.

Male | Female

Q: How to obtain additional source files?

A: Request them through e-mail 📧 [email protected] or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package

Q: I don't need the advanced materials. How do I disable this feature?

A: Simply follow this instruction 🔗 here >

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 [email protected]. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.

Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.

Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.

Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models

Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service

≽^·⩊·^≼

Thank you!

From the publisher's Asset Store listing.

Technical details

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

6 Characters, 6 Outfits

3 Swords + 3 Shields

19 Unique Hairstyles + 4 Unique Bangs

Completely modular

A wonderful render scene

Fully Rigged with UE5 Rig

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Advanced materials! Tons of customization

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Newbie Girl

Faces 34892 ・ Tris 66238 ・ Verts 38691

Newbie Boy

Faces 33682 ・ Tris 64012 ・ Verts 38420

Advanced Girl

Faces 46682 ・ Tris 88768 ・ Verts 50904

Advanced Boy

Faces 42108 ・ Tris 79162 ・ Verts 55149

Champion Girl

Faces 57474 ・ Tris 109668 ・ Verts 64883

Champion Boy

Faces 35530 ・ Tris 66368 ・ Verts 40239

⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

21 Texture sets: Body, Head, Teeth, Eyes, Lashes,

Advanced (x2), Newbie (x2), Champion (x2), Weapons (x5), Hair (x5)

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Compatible

✦ Supports Built-in, URP, and HDRP

✦ Optional Advanced materials via Shader Graph! Can be used without.

✦ Instruction on how to switch Render Pipelines is included!

As listed on the Asset Store.