UI Window Management System – Dynamic Screens & Views View on Asset Store (opens in new tab)

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Latest version
3.0.1
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2022.3.50 or later
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7.0 MB
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UI Window Management System – Dynamic Screens & Views

by Just 5 Store (opens in new tab)

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Unity UI framework for window and screen management with dynamic loading, Addressables, async animations, dependency injection, canvas group control, optimized memory and scalable UI system.

Price $4.99

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Price history for UI Window Management System – Dynamic Screens & Views, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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UI Window Management System – Dynamic Screens & Views screenshot 1

UI Window Management System – Dynamic Screens & Views screenshot 1

About this asset

An advanced and user-friendly system for managing UI Windows in Unity. Designed to optimize memory usage, streamline UI interactions, and provide a single, scalable entry point for your entire UI architecture.

HELPFUL LINKS:

๐Ÿ“„ DOCUMENTATION | ๐ŸŒ WEBSITE | ๐Ÿ’ฌ DISCORD | ๐ŸŽฅ YOUTUBE

๐Ÿ“Œ KEY ADVANTAGES:

โšก๏ธ Optimized Memory Management

Built with Addressables to ensure efficient use of resources. Seamlessly load and unload windows from memory using local or remote Addressables to match your deployment needs.

๐Ÿ’ป Flexible Window Loading

Choose whether windows are automatically released from memory or cached for reuse โ€“ controlled by a single intuitive parameter.

๐Ÿ”„ Unified & Scalable Architecture

Encapsulated and modular codebase ensures clarity, extensibility, and long-term maintainability across any platform or project size.

๐ŸŒ Cross-Platform Support

Fully compatible with PC, Android, iOS, and WebGL โ€“ including Addressables and animations across all platforms.

โœ… FEATURES INCLUDE:

๐ŸŽฏ Dynamic Window Access

Load and unload UI windows at runtime using the Addressables system for full control over performance.

๐Ÿงฉ Easy Dependency Injection

Inject services and data directly into windows, simplifying project structure and boosting scalability.

๐ŸŽฌ Asynchronous Animations

Display and hide windows with smooth, non-blocking animations in multiple styles:

  • โฌ†๏ธโฌ‡๏ธ Fade In / Fade Out
  • ๐Ÿ“ˆ๐Ÿ“‰ Scale Up / Scale Down
  • โžก๏ธโฌ…๏ธ Slide In / Slide Out

๐ŸŽ› Canvas Group Integration

Control window interactivity, visibility, and transitions using a unified Canvas Group approach.

๐Ÿ”ข Indexer-Based Access

Quickly reference UI windows via indexers or Enums in the inspector.

๐Ÿ”˜ Built-In Button Utilities

  • โ–ถ๏ธ Show windows using Enum reference
  • โน๏ธ Hide windows by Enum or parent relation
  • ๐Ÿšฎ Instantly unload all active windows

๐ŸŽฏ Where This Asset Fits Best

BG Dynamic UI Loading & Window Management System is designed for projects where UI is screen-heavy, popup-driven, and performance-sensitive.

Itโ€™s a strong fit for games that rely on layered interfaces, frequent window transitions, and controlled memory usage - the kind of UI players recognize from many popular titles.

  • Inventories, quests, character stats, vendors, maps, and layered menus similar to experiences found in Baldurโ€™s Gate 3, Skyrim, or The Witcher 3.RPG & Action RPG
  • Chapter hubs, journals, choice screens, and cinematic UI pacing inspired by titles like Life is Strange, The Walking Dead (Telltale), or Oxenfree.Adventure & Story-Driven Games
  • Multi-panel management windows, event popups, tech trees, and overlays commonly seen in games such as Frostpunk, Cities: Skylines, or XCOM 2.Strategy, City-Builder & Management Games
  • Lobby flows, matchmaking screens, leaderboards, and seasonal menus similar to Fortnite, Apex Legends, or Call of Duty: Warzone.Multiplayer & Competitive Titles
  • Shops, limited-time offers, event hubs, and battle pass screens inspired by Genshin Impact, Clash Royale, or Honkai: Star Rail.F2P Mobile & Live-Service Games
  • Collections, deck builders, pack-opening flows, and progression hubs like those found in Hearthstone, Marvel Snap, or Legends of Runeterra.Card, CCG & Collection-Based Games
  • Level selection screens, boosters, reward popups, and smooth UI transitions in the style of Candy Crush Saga, Homescapes, or Gardenscapes.Casual & Puzzle Games (PC + Mobile)

๐Ÿ”— Plays Well With These Asset Categories

The system is built to integrate cleanly with tools commonly used alongside UI window managers - the components that constantly open screens, trigger popups, and rely on structured navigation with controlled memory usage.

  • Screen stacks, routing, back-navigation, and modal flows (main menu โ†’ submenus โ†’ dialogs).Menu, Navigation & Screen Flow Systems
  • Ship windows as Addressables, load and unload UI on demand, and keep builds lightweight and scalable.Addressables & Remote Content Pipelines
  • Settings screens, shops, inventories, and reusable UI widgets that become windows within the system.UI Packs & Component Libraries (UGUI-Based)
  • Enhance show and hide transitions with micro-interactions layered on top of asynchronous window animations.Tween & UI Animation Tools
  • Cleanly provide data and services to windows (configs, models, user state) without tightly coupled references.Dependency Injection Frameworks
  • Gamepad focus, keyboard navigation, and touch helpers across complex multi-window UI flows.Input & UI Navigation Systems
  • Multi-language UI with consistent window content using common localization pipelines.Localization Solutions
  • Persist UI preferences and restore UX flow, including last opened screens, tabs, toggles, and user settings.Save, Load & Settings Frameworks

UI Window Management System is designed to act as a central UI layer and works well alongside tools commonly used for data-driven UI, editor workflows, and scalable interface architectures.

Possible Integrations:

  • Odin Inspector & Serializer
  • NaughtyAttributes
  • More Mountains โ€“ Feel
  • GUI Pro - Casual Game
  • Cartoon GUI Pack
  • GUI Pro - Minimal Game Light
  • GUI Pro - Minimal Game Dark
  • Heat - Complete Modern UI
  • Ultimate Clean GUI Pack
  • Pixel Art Full GUI / UI Kit + 151 icons!
  • Low Poly Icon Pack
  • Admurin's Pixel Items
  • 5800 Fantasy RPG Icons Pack
  • Damage Numbers Pro
  • UI Samples
  • Dragon Crashers - UI Toolkit Sample project
  • Dragon Crashers - URP 2D Sample Project
  • Practical Game Accessibility: Case study
  • Puzzle Match Kit
  • 2D+3D Infinite Runner Engine
  • Survival Engine - Crafting, Building, Farming
  • Colony Simulator
  • TopDown Engine
  • Character Creator - Modern 2D
  • 2D Minimal - Character Maker
  • Character Boom
  • Monsters Ultimate Pack 09 Cute Series
  • ToonScapes: Spring Isles
  • The Complete UI Sound Effects Library
  • Cute UI & Interact Sound Effects Pack
  • Casual & Mobile Music and Sounds Pack
  • Universal Sound FX
  • Pro Sound Collection
  • Ultimate Game Music Collection
  • Total Music Collection
  • Hot Reload
  • vHierarchy 2
  • Playmaker
  • Scriptable sheets
  • Curvy Splines
  • DOTween (HOTween v2)
  • I2 Localization
  • Master Audio 2024
  • Super Text Mesh
  • Rewired
  • NodeCanvas
  • Easy Save โ€“ The Complete Save System
  • Animancer Pro

From the publisher's Asset Store listing.

Technical details

Supported platforms

  • Android, iOS, PC, WebGL.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.8f1 Compatible Compatible Compatible Compatible
2022.3.50f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.