Card Game Core – TCG/CCG System with Deck Builder OFFICIAL SALE

ALSO TRY Card Game Core – Multiplayer PvP Version here


Create, customize, and launch your own Trading Card Game (TCG) or Collectible Card Game (CCG) in Unity using this powerful and fully scalable template. Designed with a clean, modular architecture, this system provides everything you need to bring your ideas to life - whether you’re designing.


Easily add your own cards, spells, heroes, effects, and abilities through a structured and intuitive workflow. The asset includes a ready-to-play demo card set, giving you an instant playground to test mechanics, balance gameplay, and prototype new ideas right away.


HELPFUL LINKS:

📄 DOCUMENTATION | 🌐 WEBSITE | 💬 DISCORD | 🎥 YOUTUBE


🛠 FEATURES OF CARD GAME CORE INCLUDE:


🤖 Opponent AI

  • Play against a smart single-player AI that evaluates the game state, attacks strategically, defends, and adapts.
  • Easily customize AI decks via JSON.
  • Perfect for testing your mechanics and improving game balance.

📜 Deck System

  • Deck Builder Scene: Create and customize decks with a built-in deck creation template.
  • Card Filters: Quickly sort cards by name, class, race, or type using dynamic filtering.
  • Save & Edit: Decks are automatically stored and can be edited at any time.
  • Enemy Selection: Choose which opponent to face and test different scenarios.

🎲 Table System

  • 🎮 Gameplay Scene Template: Run full matches against AI and test combat mechanics.
  • 📜 Game Log: Track every move for full gameplay control.
  • 🔄 Mulligan Screen: Replace starting cards to optimize your opening hand.
  • ♻️ Turn Order System: Smooth and intuitive turn-based gameplay flow.

🃏 Card Collection System

  • 🪙 Currency System: Earn in-game currency by winning matches and completing gameplay sessions.
  • 📚 Player Collection Storage: All unlocked cards are permanently saved and organized in the player’s collection.
  • 🔍 Collection Management: Easily browse, filter, and manage owned cards for deck building.

🌍 Localization Ready

  • Easily add new languages with the built-in localization system.
  • Includes English, German, and French out of the box.
  • Powered by Unity Localization for maximum compatibility.

🎵 Sound System

  • Background Music: Add atmosphere to your matches with background tunes.
  • UI Sound Effects: Easily customize feedback for button clicks, panel transitions, and more.
  • Heroes Actions: Flexible sound settings let you tweak the impact of heroes on every match.
  • Units & Spells Actions: Enhance gameplay with sounds for units and spells.
  • Sound Mixer: Control the volume of all sounds in your game.

🎥 VFX and Animation System

  • Card Attack Animations: Smooth attack animations for unit cards.
  • Spell Attack Animations: Simple yet visually appealing effects for spell cards.
  • Targeting Cards Animation: Customizable target curves.
  • VFX for Card Attacks: Visual indications of the damage done.
  • Smooth Card Animations: Enjoy responsive card handling with fluid animations.
  • Additional Effects: Hover effects and auto-alignment provide a modern and polished card game experience.

🎯 Where This Asset Fits Best


Card Game Core is designed for projects where deck building, card collection, turn-based combat flow, and ongoing balance tuning are central to the gameplay experience.



It’s a strong foundation for card-driven games players already recognize from many popular titles.



  • Deck builder, card collection, and polished match flow suitable for competitive play, similar in spirit to Hearthstone or Legends of Runeterra.Competitive CCG / PvP Foundations

  • Ideal for testing, iterating, and balancing gameplay against AI opponents, inspired by experiences like Slay the Spire or Inscryption.Single-Player Card Battlers (AI-Focused)

  • Support for heroes, spells, units, and clear combat feedback in the style of Shadowverse, Gwent, or KARDS.Hero-Based Card Combat Systems

  • Campaign progression combined with card-based encounters, similar to Marvel’s Midnight Suns, SteamWorld Quest, or Hand of Fate.RPG & Strategy Games with Card Battles

  • Classic CCG progression loops: earn currency, unlock new cards, expand collections, and refine decks over time.Collection & Progression-Driven Card Games

  • Well-suited for rapidly validating rulesets, tuning multipliers and effects, and shipping a playable vertical slice.Prototype-to-Production TCG Projects

🔗 Plays Well With These Asset Categories


Card Game Core is built to integrate smoothly with the systems commonly used alongside TCG/CCG projects - the components that expand content, enable progression, and support long-term operation.


  • Real PvP matches, synchronization, matchmaking, lobbies, and spectating-ready foundations.Multiplayer & Networking Solutions

  • Account-based collections, cross-device persistence, and secure storage for inventories and decks.Backend, Player Profiles & Cloud Save

  • Booster packs, random drops, rarity pools, pity rules, and pack-opening user experiences.Card Pack, Gacha & Loot Systems

  • Balance updates, rotating formats, limited-time events, and weekly rule changes without rebuilding the client.LiveOps, Events & Remote Config

  • Retention loops that reward matches played, victories earned, and collection milestones.Quests, Daily Tasks & Battle Pass Systems

  • Ladders, seasonal progression, brackets, and competitive ranking systems.Ranked Play, Leaderboards & Tournaments

  • Currency sinks, bundles, cosmetics, starter packs, and monetization-ready store flows.Economy, Shops & IAP Frameworks

  • Tracking deck meta, card win rates, player funnels, and churn signals for faster balance iteration.Analytics & A/B Testing Tools

  • Scalable card authoring, localization tables, and balancing spreadsheets for rapid content iteration.Content Pipelines (CSV / Sheets-Based Tools)

Card Game Core is designed to fit into modern TCG/CCG production pipelines and works smoothly alongside commonly used Unity tools for multiplayer, data management, and scalable workflows.


Possible Integrations:

  • Odin Inspector & Serializer
  • Easy Save – The Complete Save System
  • PlayFab Unity SDK
  • Behavior Designer Pro - DOTS Powered Behavior Trees
  • Toolkit for Steamworks 2026
  • Hot Reload
  • vHierarchy 2
  • Scriptable Sheets
  • Sensor Toolkit 2
  • DOTween (HOTween v2)
  • I2 Localization
  • Master Audio 2024
  • Amplify Shader Editor
  • Super Text Mesh
  • Rewired
  • Curvy Splines
  • Behavior Designer