Optimized Components - Scene Manager View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0. Release Version
Last updated
First released
Unity version
2022.3.17 or later
Package size
354 KB
Files
50
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5
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Optimized Components - Scene Manager

by Leeroy Studio (opens in new tab)

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Made to improve Scene Manager, optimizing performance and memory usage through dynamic scene loading and unloading, perfect for complex game environments.

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Price history for Optimized Components - Scene Manager, 6 months Current $9.99; lowest $9.99; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Optimized Components - Scene Manager screenshot 1

Optimized Components - Scene Manager screenshot 1

About this asset

Optimized Components - Scene Manager is designed to simplify the integration process, optimizes performance, and offers robust features for dynamic and complex scene management. It dynamically loads, unloads, and configures scenes at runtime, boosting performance and optimizing memory usage.

Why Choose Optimized Components - Scene Manager?

  • User-Friendly: Designed for developers of all skill levels, our tool makes scene management accessible and straightforward.
  • Performance Optimization: Using Unity's Addressables system, it dynamically loads and unloads scenes, optimizing performance and memory usage.
  • Efficient Workflow: Streamlines the scene management process, saving you time and reducing overhead.
  • Seamless Integration: Using scriptable objects, we achieve an easily integrate and configure scenes with intuitive functionalities.
  • Dynamic Scene Handling: Configure and control scene transitions and dependencies efficiently.
  • Intuitive Editor Tools: Offers a comfortable and efficient way to manage your scenes, making the process both easy and enjoyable.

Features:

  • Dynamic Scene Loading: Efficiently manage dynamic scenes at runtime, improving performance and optimizing memory usage.
  • Configurable Scene Parameters: Customize scene settings, including unloading previous scenes, loading main scenes, and enabling dependencies.
  • Public Functions: Accessible functions for loading, adding, removing, and enabling scenes with ease.
  • Dependencies: Includes integration with Unity's Addressables for enhanced and optimized functionality.

Platforms Supported:

  • PC
  • Mobile
  • Console
  • Web

Unleash the power of dynamic scene management in your games with Optimized Components - Scene Manager – where efficiency meets excellence.

❤️ Reviews are very much appreciated, we love to hear what you think of the asset.

From the publisher's Asset Store listing.

Technical details

Features:

  • Dynamic Scene Management: Load and unload scenes dynamically at runtime for optimal performance and memory usage.
  • Addressables Integration: Utilizes Unity's Addressables system for optimized, flexible and scalable scene management.
  • Scene Dependencies Handling: Manage and configure scene dependencies efficiently.
  • Scene Configuration: Use SceneConfig prefab to manage scene-specific data and initialization processes.
  • Runtime Activation: Enable dependencies at runtime, keeping scenes in standby mode until needed.
  • Dynamic Scene Loading: Efficiently manage dynamic scenes at runtime, improving performance and optimizing memory usage.
  • Configurable Scene Parameters: Customize scene settings to achieve desired transitions and dependencies.
  • Public Functions: Accessible functions for loading, adding, removing, and enabling scenes with ease.
  • Dependencies: Includes integration with Unity's Addressables for enhanced functionality.

Public Functions:

  • LoadScene: Unloads previous scenes and loads the specified scene with dependencies.
  • AddScene: Appends a scene without unloading the previous ones.
  • RemoveScene: Removes a previously added scene.
  • EnableScenes: Activates pending scenes not yet loaded.
  • EnableScenes: Activates specific scenes from a list.

Platforms Supported:

  • PC
  • Mobile
  • Console
  • WebGL

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.17f1 Compatible Compatible Compatible Compatible

Backwards compatibility with unity 2022, 2021, 2020, 2019 and 2018.

As listed on the Asset Store.