Airplane Controller with Weapons for Mobile and PC View on Asset Store (opens in new tab)

Package details

Latest version
4.1
Last updated
First released
Unity version
2022.3.23 or later
Package size
61.1 MB
Files
241
Favorites
50
Views in the past week
29

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$9.00 on

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Airplane Controller with Weapons for Mobile and PC

by Queen (opens in new tab)

1 rating, too few to average

Create Airplane games easily! Complete System with 4 different Plane types, Enemy AI, Weapons, FPS AND TPS Camera, Radar, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms!

Price $18.00

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Price history

Last 6 months

USD
Price history for Airplane Controller with Weapons for Mobile and PC, 6 months Current $18.00; lowest $15.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 4.1 released 26 Sep 2026 v4.1

Asset preview

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Airplane Controller with Weapons for Mobile and PC screenshot 1

Airplane Controller with Weapons for Mobile and PC screenshot 1

About this asset

You can create any type of Airplane game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.

It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.

  • Supports Both Unity 6 and Unity 2022.3 and above.
  • Supports New Input System.
  • Includes and Supports Mobile Input.

This is a complete package with 4 different Plane types for your Airplane game. It has lots of features listed below:

  • Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize. Our missiles have Auto aim feature as well.
  • 4 Different Airplane Type: There are 4 different airplane type that you can select. All of them are implemented well and ready to use. These are: Paper airplane, Old primitive airplane, 1940s middle type airplanes and new generation Jet Aircraft!
  • Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
  • Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
  • Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Airplane's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
  • Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Airplane. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
  • Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Airplane Motor is consuming gasoline while it is flying.

Create your Mobile and PC Airplane games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.

You can replace the Airplane model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.

Third-Party Notice: The package contains CC0 licensed content, and the video and images are for presentation purposes. If you want to use these visuals and content, you can find them for free online and use them in your projects.

From the publisher's Asset Store listing.

Technical details

You can create any type of Airplane game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.

It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.

This is a complete package with 4 different Plane types for your Airplane game. It has lots of features listed below:

  • Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize. Our missiles have Auto aim feature as well.
  • 4 Different Airplane Type: There are 4 different airplane type that you can select. All of them are implemented well and ready to use. These are: Paper airplane, Old primitive airplane, 1940s middle type airplanes and new generation Jet Aircraft!
  • Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
  • Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
  • Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Airplane’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
  • Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Airplane. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
  • Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Airplane Motor is consuming gasoline while it is flying.

Create your Mobile and PC Airplane games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.

Third-Party Notice: The package contains CC0 licensed content, and the video and images are for presentation purposes. If you want to use these visuals and content, you can find them for free online and use them in your projects.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.2f1 Compatible Compatible Compatible
2022.3.23f1 Compatible Compatible Compatible

As listed on the Asset Store.