Stylized Barrel & Crate Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.20 or later
Package size
10.7 MB
Files
46
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4
Views in the past week
6

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Stylized Barrel & Crate Pack

by 4d_Art (opens in new tab)

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A fun, stylized, low poly pack of Crates and Barrels

Price $5.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Stylized Barrel & Crate Pack, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 3

Stylized Barrel & Crate Pack screenshot 1

Stylized Barrel & Crate Pack screenshot 1

About this asset

This fun, playful, hand painted pack of crates and barrels are great props for set dressing or used for game play assets.

⭐10 Unique Low Poly Meshes sharing just 2 materials

⭐Crates and Barrels are set up as 1m x 1m if they wish to be use as cover props, scalable to suit needs.

⭐All Materials, Textures, Custom Colliders and LODs provided.

Ka-boom!!

From the publisher's Asset Store listing.

Technical details

10 Unique Low Poly Meshes and Prefabs setup

  • 1x Generic Barrel (761 Polys)
  • 1x TNT Barrel (895 polys)
  • 1x Water Barrel (829 polys)
  • 1x Sand Barrel (771 polys)
  • 1x TNT Stick (18 polys)
  • 1x Crate (96 polys)
  • 1x Open Crate (132 polys)
  • 1x Crate Lid (54 polys)
  • 1x Small Crate (398 polys)
  • 1x Small Crate with TNT (515 Polys)
  • Custom Collision meshes provided
  • All Barrels and main Crate have LODs

Materials

2 x Materials already setup in a demo scene

Textures

All Barrels share

1x Albedo, 1x MetallicSmoothness, Optional Normal and Occlusion Maps

All Crates share

1x Albedo, 1x MetallicSmoothness, Optional Normal and Occlusion Maps

Optional Extra Maps

  • Colour ID Mask
  • Metalness Map
  • Roughness Map

Texture Resolutions: Up to 1048 x 1048 (can be resized)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.20f1 Compatible Compatible Compatible Compatible

The validater fails on meshes that are collidors, and dont need to a refab, so i'm ignoring those.

As listed on the Asset Store.