Sci-Fi Hologram Screen Shader

Create clean, futuristic holograms for sci-fi UI, control panels, and in-world displays. This shader pack is material-based (not a post-processing effect) and is compatible with all render pipelines: Built-in, URP, and HDRP.


🎬 Videos

[Quick Preview] https://youtu.be/kfODT5EuCNE


📜 [Documentation]

https://www.maxkillstudios.com/unity/scifi-hologram-screen-shader


🔔 What’s new in v1.2.0

  • Position-based random color with intensity/saturation controls (seeded by World Position)
  • Sprite Sheet Mode with position-based random index
  • New demo meshes: desk-type holo console, stand-type monitor, 3 floor meshes, 8 emissive light bars (R/Y/G/B)
  • Optimized materials and updated docs for Built-in / URP / HDRP

⭐Contents (demo meshes)

  • Desk-type holo console
  • Stand-type monitor
  • 3 floor meshes
  • 8 emissive light bars (R/Y/G/B)

⭐ Key Features

✔ Supports Built-in, URP, and HDRP

Material-based shaders – Not a post-processing effect

Depth-enhanced holograms on flat meshes

29 ready-to-use materials included

✔ Easily switch between translucent (additive) and opaque modes

✔ Advanced RGBA channel controls for per-layer customization

✔ Adjustable fog, backdrop, and overlay settings

✔ Drag & drop setup – Minimal effort, maximum impact

✔ Compatible with Unity’s default Quad mesh

✔ Full property documentation + PSD texture creation guide