VRPhysicsBasedUI View on Asset Store (opens in new tab)

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Latest version
1.1.3
Last updated
First released
Unity version
2021.3.7 or later
Package size
535.3 MB
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VRPhysicsBasedUI

by Virtual Visions OG (opens in new tab)

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Immerse yourself in VR with our Physics-Based UI Toolkit! Interact directly with UI using your hands for enhanced immersion and gameplay mechanics.

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Price history for VRPhysicsBasedUI, 6 months Current $37.90; lowest $37.90; highest $37.90 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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VRPhysicsBasedUI screenshot 1

VRPhysicsBasedUI screenshot 1

About this asset

Experience Immersive VR Interaction Like Never Before with Our Physics-Based UI Toolkit!

Say goodbye to traditional raycasts and controller buttons – now you can directly interact with UI elements using your hands. Unlock a new level of immersion as you physically press buttons, opening doors to endless possibilities, gameplay mechanics, and intuitive UI navigation across various genres of VR experiences.

🟥 Supports Oculus Integration, OpenXR, XR and SteamVR 🟥

The VR Physics-Based UI Toolkit was conceived with the aim of providing a simple and rapid method for combining UI elements. Its focus diverged from the prevalent use of raycasting in many VR frameworks, instead prioritizing interactive experiences with feedback.

Key Features:

  •  🔘 Physics-Based Button:At the core of this toolkit lies the Physics-Based Button, serving as the foundation for most other components. What distinguishes the Physics-Based Button is its provision of not just visual feedback but also a tactile sensation, akin to the feeling of interacting with a physical button.
  •  👉 Trigger-Based Slide Interactions:While triggers are employed for slide interactions, they adhere to a principle reminiscent of mobile device controls. For instance, sliding a control to the right or left is achieved by touching the surface with a finger.
  • 📱 Swipe Modules:Similarly, all swipe modules emulate mobile control schemes, aiming to offer new users an intuitive and familiar experience.

🟢 Toolkit Components:

Currently, the toolkit comprises over 20 components that are combinable. This documentation aims to assist you in effectively utilizing the toolkit and provide insights to maximize its potential.

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📜 Third-Party Licensing:

  • Fonts: Asset uses Sans-Sarif and Staatliches Font under SIL OPEN FONT LICENSE Version 1.1; see the Third-Party Notices.txt file in the package for details.
  • Textures and Sounds: Asset uses Textures and Sounds under Oculus SDK License Agreement; see the Third-Party Notices.txt file in the package for details.

From the publisher's Asset Store listing.

Technical details

⚙️ Physics UI Core Features

  • Physics-Based 2D UI Button
  • Physics-Based 3D Button (Wrist Button)
  • Physics-Based Scroll Panel
  • Physics-Based Slider

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🖥️ UI Elements

  • Button with Text
  • Button with Icon
  • Button with Icon and Text
  • Toggle Buttons
  • Confirm Dialogue
  • Single Choice Question
  • Multiple Choice Question
  • Calendar
  • Date Picker
  • Drop Down List
  • Timer
  • Stopwatch
  • Video Player
  • Song Player
  • Image Swiper
  • Image Looper
  • Keyboard

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📢 UI Popup Information Elements

  • Popup Information with Video
  • Popup Information with Text

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🕶️ UI That Follows the Player

  • UI with Video and Answer Selection that follows Camera or Hand
  • UI Information that follows Camera or Hand
  • 3D Wrist Button that Follows Hand

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.7f1 Compatible Compatible Compatible

As listed on the Asset Store.