[DOTS] RTS Unit Selection View on Asset Store (opens in new tab)

Package details

Latest version
0.8.0
Last updated
First released
Unity version
2022.3.13 or later
Package size
299 KB
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58
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[DOTS] RTS Unit Selection

by Tomaž Ravljen (opens in new tab)

1 rating, too few to average

Are you looking for a DOTS Unit Selection System that will do all the selection for you? Then look no further! This package will provide all the logic you need for RTS-like selection of game objects.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for [DOTS] RTS Unit Selection, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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[DOTS] RTS Unit Selection screenshot 1

[DOTS] RTS Unit Selection screenshot 1

About this asset

This package is based on DOTS.

Uses Entities and NOT GameObjects for units. Also utilises Job and Burst for optimised performance. This means selecting a thousand units is not a problem!

If your project requires selection package for GameObjects, then you can find one here.

Because this is an early version it will be free for a while, until all features and found bugs are resolved.

🚀 Strategy-Style Selection

Whether you're developing a strategy game, a simulation similar to The Sims, or a turn-based adventure, our Unit Selection System is designed to seamlessly integrate into your project.

This package supports single and multiple unit selection with various configurations.

  • Enables single or multiple unit selection (more features below)
  • Short well documented code
  • No-coding required for out-of-the-box use!
  • Extra customisation requires minimal coding (if you find feature missing that you'd like to see, let me know!)
  • Quick set up flow
  • Interface for custom selection area functionality
  • Interface for input system
  • 1 selection prefab included (2D rectangle selection area)
  • Includes simple demo scene with no additional 3D models or other assets seen on previews!

🎮 Features

Click and drag with mouse:

  • Click on unit will select it
  • Drag mouse will select (highlight before mouse release) all units in selection area
  • Sort units by their distance from start of the drag

Shift hotkey:

  • Shift+drag mouse will add all units in selection area to current selection
  • Shift+click on unit will toggle unit selection (select/deselect)

🔧 Configurations:

  • Adjustable number for maximal selected units
  • Disable maximum selection number
  • Disable mouse double click
  • Disable shift selection (adding to current selection)
  • Disable click on friendly, neutral and enemy units (units not owned by player; usually used to get information about enemy unit in RTS games)
  • Disable highlighting with drag selection
  • Disable highlighting unit when mouse is over it

Instructions: You can find them at the start of the documentation PDF, few simple steps.

📭 Support Ready: Have a question or need help? Reach out via Email or our new Discord server!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.13f1 Not listed Compatible Compatible

SRP limitations are expanded from use of ECS Graphics. More information can be found in Unity Documentation for ECS

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Make sure to have the latest Entities version possible. Package was built on v1.0.16, so using anything from v1.0 or newer is expected to work

As listed on the Asset Store.