Hypercasual Runner Kit View on Asset Store (opens in new tab)

Package details

Latest version
2.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
9.4 MB
Files
87
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22
Views in the past week
5

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Hypercasual Runner Kit

by Imperello Technologies (opens in new tab)

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Ready-to-use Unity runner game template with modular systems, demo scenes, stack-collection gameplay, speed boosts, obstacles, gem economy, and fast customization for mobile, PC, and WebGL projects !

Discount -55% Previous price $20.00 Price $9.00

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Price history

Last 6 months

USD
Price history for Hypercasual Runner Kit, 6 months Current $9.00; lowest $9.00; highest $9.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 2.1.0 released 2 Jul 2026 v2.1.0

Asset preview

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Hypercasual Runner Kit screenshot 1

Hypercasual Runner Kit screenshot 1

About this asset

Hypercasual Runner Kit is a production-friendly Unity template for building engaging runner games quickly.
It is designed for developers of all skill levels, so you can focus on game feel, level design, and creativity instead of rebuilding core systems from scratch.

Genre: Hypercasual / Arcade Runner
Customization: Fully customizable prefabs, materials, audio, UI, and modular scripts.

Gameplay

Create a satisfying runner loop where the player:

  • Collects cubes to build a growing tower stack
  • Avoids moving hurdles and water hazards
  • Uses speed boost zones
  • Collects gems
  • Reaches the finish stage and completes the level

Key Features

  • Touch and mouse controls (Mobile, PC, WebGL)
  • Editor-friendly mouse testing workflow
  • Smooth runner movement with modular scripts
  • Dynamic cube stack growth and loss
  • Gem collection system
  • Moving obstacle gameplay
  • Water hazard gameplay
  • Speed boost gameplay and effects
  • Particle effect hooks
  • 3-step finish stage flow
  • Prefab-driven level building
  • Easy asset replacement pipeline

New in v2.1

  • Unity 6 compatibility polish
  • Improved UI flow and runtime stability
  • More reliable camera shake behavior
  • Optional progress slider support
  • Number-only gem UI support
  • Persistent gem economy support
  • Sample gem-spend speed boost button flow
  • Configurable balancing via RunnerKitSettings
  • Updated markdown documentation (USER_GUIDE.md)

Rapid Development

With pre-built scripts, prefabs, 3D assets, audio, and modular components, you can prototype faster and ship sooner.

Customizable Assets

Easily swap models, materials, sounds, and UI to match your own visual style and theme.

Extendable Architecture

Built with scalability in mind, the kit supports effortless expansion:

  • New obstacles
  • New collectibles
  • New effects
  • Additional gameplay mechanics and progression systems

Demo Scenes

Includes demo scenes that showcase all core systems and provide a strong foundation for your own game variants.

Documentation

Includes setup and usage documentation to help you get started quickly.

Compatibility

The kit focuses on gameplay systems and works across render pipelines:

  • Built-in
  • URP
  • HDRP

Platforms: iOS, Android, WebGL, PC

Required Package: TextMeshPro (free Unity package)

From the publisher's Asset Store listing.

Technical details

Controls & Platforms

  • Touch and mouse input support (Mobile, PC, WebGL)
  • Mouse-friendly testing directly in Unity Editor

Core Systems

  • Modular runner gameplay architecture (GameManager, PlayerController, TowerCollector, UIManager, SoundManager, PlayerCameraController)
  • Event-driven script design for easy extension
  • Cube stack collect/loss gameplay loop
  • Moving obstacles, water hazards, and speed boost zones
  • Gem collection and optional gem-spend speed boost sample flow

UI & Progression

  • Optional progress slider (distance-to-finish)
  • TMP-based UI support (gem counter, result text, upgrade button)
  • Optional animated fail/win panel flow
  • Persistent gem economy via CurrencyManager

Tuning & Workflow

  • Central balancing via RunnerKitSettings ScriptableObject
  • Prefab-based level creation workflow
  • Demo scenes included (Sky Surfers Demo 1, Sky Surfers Demo 2)
  • Markdown user guide included (USER_GUIDE.md)

Render Pipeline Compatibility

  • Built-in Render Pipeline
  • URP
  • HDRP

Supported Platforms

  • iOS
  • Android
  • WebGL
  • PC

Required Package

  • TextMeshPro (free Unity package)

Unity Version

  • Tested on Unity 6 (6000.x)
  • Compatible upload also available for Unity 2022.3 LTS

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.18f1 Compatible Compatible Compatible Compatible
2022.3.62f2 Compatible Compatible Compatible Compatible

Required Package:

TextMeshPro Unity free package.

As listed on the Asset Store.