InfinityStylizedWater View on Asset Store (opens in new tab)

Package details

Latest version
1.0.5
Last updated
First released
Unity version
2022.3.22 or later
Package size
307.4 MB
Files
59
Favorites
11
Views in the past week
10

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$21.00 on

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InfinityStylizedWater

by SmallBurger (opens in new tab)

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High-performance infinite water, achieved with only four vertices, produces a convincing up-and-down undulating effect. Additionally, it supports the effects of typical Stylized Water.

Price $30.00

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Price history

Last 6 months

USD
Price history for InfinityStylizedWater, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.0.5 released 9 Oct 2026 v1.0.5

Asset preview

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InfinityStylizedWater screenshot 1

InfinityStylizedWater screenshot 1

About this asset

As you know, under the Mobile platform, the usage of vertex is one of the key points of optimization. If you want to look good on the undulating shore, you usually need more vertex, especially for large-scale water bodies. This problem will cause more trouble.

The InifityStylizedWater is used to solve this problem. You only need one quad (four points) to have smooth water surface ups and downs, which currently runs well on the SAMSUNG Galaxy S8.

Additionally, it provides related minimalist visual effects, including Sparkle Effect, Toon Noise(Wave) Foam, Toon Edge Foam, and more. Furthermore, it supports a variety of different wave modules and reflection modes for selection, all closely related to performance optimization.

  • Four vertices (1 quad) - Infinite without boundaries:Utilizes a single quad to display an infinite body of water without boundaries, showcasing its undulating edge effect.
  • Distant Disappearance Background Effect:Effectively eliminates the boundary between distant water bodies and the skybox.
  • Four Blend Water Color:Blends ShallowColor, DeepColor, FarColor, and SubSurfaceReflectionColor to achieve a more vibrant water color effect.
  • Sparkle:Similar to the shimmering effect of ripples.
  • Noise(Wave)Foam:Cartoon-style noise(wave) foam effect.
  • EdgeFoam:Cartoon-style edge foam effect.
  • Reflection:Reflection effect supporting CubeMap and planar reflection modes.
  • SunReflection:Simulates the reflection effect of the sun on the water surface.
  • Caustics:Underwater caustics effect.
  • Value Noise Module:Provides high-quality and non-repetitive random effects for edge foam and wave normal calculations, with excellent performance.
  • Gerstner Waves Module:Provides better wave normal effects, but may have poorer performance and noticeable repetition.

From the publisher's Asset Store listing.

Technical details

  1. Dynamic pull depth
  2. Inifity Water
  3. Toon style rendering
  4. Integrate planar reflections

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.2f1 Not listed Compatible Not listed
6000.0.62f1 Not listed Compatible Not listed
2022.3.62f3 Not listed Compatible Not listed
2022.3.27f1 Not listed Compatible Not listed
2022.3.22f1 Not listed Compatible Not listed

As listed on the Asset Store.