Character Deformer View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2021.3.38 or later
Package size
16.2 MB
Files
279
Favorites
27
Views in the past week
11

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$12.97 on

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Character Deformer

by Pampel Games (opens in new tab)

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Providing a set of deformation modules you can easily apply to any character.

Price $25.95

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Character Deformer, 6 months Current $25.95; lowest $25.95; highest $25.95 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Character Deformer screenshot 1

Character Deformer screenshot 1

About this asset

Minimum Unity Version 2021.2 LTS +

Documentation | Discord | Contact

Breathe life into your game through real-time deformations on animated meshes or export your creations to rapidly iterate on character variations.

Deform the default pose or make a snapshot every frame to achieve high-quality results even on limbs and blend shapes - all while maintaining a smooth frame rate, thanks to the advanced algorithm built on Unity's job system.

The setup is facilitated by a single inspector component, employing a modular approach that ensures complete oversight, control, and great artistic possibilities.

HIGHLIGHTS

⭐ Deformation

  • Powerful set of deformation modules.
  • Can be combined in any way you desire.
  • Quickly create character variations in the editor.
  • Animate character meshes in play mode.
  • Frame update option to deform blend shapes and animated limbs.

✈ Lightning-Fast Performance

  • Job System & Burst Compilation.
  • Editor Caching.
  • Mobile and VR-ready, even for complicated meshes.

💎 Usability

  • Any genre and platform.
  • Humanoid and generic characters.
  • Any amount of Skinned Mesh Renderers.
  • -> A mesh-combine tool is included.
  • Any amount of sub-meshes per renderer.
  • Activate/deactivate and full reset with one method call.
  • Easily integrable with any custom character controllers and ragdoll solutions.

🔉Integrated Systems

  • Bones, Deformation and Action Setup.
  • Live Character Display in the Scene.
  • Event System.
  • API.

✅ User Friendly

  • Modular Architecture.
  • Lightweight.
  • Extensible.

☝ Support

  • Up-to-date Online Documentation.
  • Helpful Tooltips.
  • Demo Scenes.
  • Active Support (Discord, Email).

🙂 The funny cartoon boy from the video is included!

Any feature missing? Please don't hesitate to reach out!

From the publisher's Asset Store listing.

Technical details

REQUIREMENTS

  • Minimum Unity Version 2021.2 LTS +

DEPENDENCIES

  • unity.burst
  • unity.collections

Deformations

  • Each deformation comes with its own set of options.
  • Can be combined modularly in the inspector.
  • Contrast
  • Flatten
  • Gravity
  • Inflate
  • Noise
  • Smooth
  • Stretch
  • Twist

Actions

  • Can be combined modularly in the inspector.
  • Executed at runtime via a simple Execute() method call.
  • Animate (curve or preset, forward or backward)
  • Repeat (loop or limited)
  • Set
  • Wait

Event System

  • Useful Unity Events that can be added modularly in the inspector.
  • Each event has an associated Unity Action if coding is preferred.

🧾 Full Source Code included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.38f1 Compatible Compatible Compatible

As listed on the Asset Store.