FMETP STREAM 4.0

Please backup your own project, remove Root Folder "FMETP STREAM" before import.

It's a Major upgrade from FMETP STREAM 3.0, Clean import is required.


Webpage | Forum | Youtube | Twitter | Facebook | Docs & APIs

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with FMETP STREAM 4.0, you can integrate the Live Stream feature into your projects immediately.

- Setup and testing take just 5 minutes.

- Encoder Module is the most simply way to understand how it work:

Encode(sender) -> Network System(send bytes) ->Decode(receiver)


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Flexible networking systems for many use case

- FM Network 4.0: the best low-latency networking system in local network

- FM WebSocket 4.0: host your own game server with customised room names

Stream your data via single command: SendToOthers()

- 3rd party networking system supports: PUN2/Photon Fusion(RPC), MIRROR, UNet and any networking system support byte streaming!


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Benefit with our SDK

1. Core logic is written in C#, flexible to customise for your own use case.

2. Solid solution for many projects since 2018.

3. Widely intergrated into projects for public exhibitions, museums, art galleries, future cinema systems, AR/VR/MR/Interactive projects.

4. Save you 6~12+ months development time, good for AR/VR startups, indie developers, researchers and students.


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+ More templates for FMETP STREAM

- Quest 2 Template updated(stable 120FPS in game) in Unity2022.3.8f1 with Oculus SDK v57

https://github.com/frozenmistadventure/fmetp_tutorial_questvr_stream

- HoloLens Template

mrtk3: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_mrtk3

mrtk2: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_stream

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+ Tutorials (3.0)

- FM Network Stream(Basic)

youtu.be/_sj_jUzSuwo

- FM WebSocket Stream(Basic)

youtu.be/RNBhnx1T-c8

+ Tutorials (2.0)

- Quest VR: youtu.be/KXmDvOG0hfo

- AR Streaming: youtu.be/2T0DWNHZolg

- Web Browser(p1): youtu.be/Zjm5KGHyceU

- Web Browser(p2): youtu.be/2oxDz_wsDkE

- Hololens 2: youtu.be/7cXhFedxU8I

- Panorama Stream: youtu.be/OLsrNnoRMJ0

Old testing videos in FMETP STREAM V2:

Macbook Pro -> M1 iMac: youtu.be/NKZNuVSSmms

Tested devices in our public projects:

Apple Vision Pro(2024)

Apple Macbook(2017)

Apple Macbook Pro(2015)

Apple Macbook Pro(2018)

Apple Macbook Pro(silicon M1 Max )

Apple Macbook Pro(silicon M3 Max )

Apple Mac Studio(silicon M1 Ultra )

Apple Mac Studio(silicon M2 Ultra )

Apple iMac(silicon M1)

iPhone 5

iPhone 6s

iPhone XS

iPhone 12 Pro

iPhone SE(2022)

iPad Air 2

iPad pro(2017)

iPad pro(2018)

iPad pro(2019)

iPad pro(M2)

iPad mini(2th gen)

iPad mini(6th gen)

Samsung S4

Samsung S6

Samsung S9+

PC with GTX1080, RTX 2080

Razer Blade 15(2021) RTX3060

Windows 7

Windows 10

Windows 11

Ubuntu 21, 22

HTC Vive Pro

HTC Vive Focus

Oculus Go

Oculus Rift

Hololens 1 & 2

AVIE 360 Projection System

Oculus Quest 1 & 2

Stereo Pi (v1 & v2)

*Hololens & Magic Leap (requires build with Net 4.x (IL2CPP))

*Pico VR

*Nreal Light

*Huawei Android Pad

Supported platform:

iOS, Android, Mac, PC, WebGL, Linux

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*tested by customers

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This asset uses websocket-sharp under The MIT License (MIT); SharpZipLib Licenses under The MIT License (MIT); libjpeg-turbo under Modified BSD License (This software is based in part on the work of the Independent JPEG Group.) see Third-Party Notices.txt file in package for details.