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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.10 or later
- Package size
- 29 KB
- Files
- 6
- Favorites
- 21
- Views in the past week
- 11
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Simple Player Start
A simple player start that you can use its transform for referencing your the starting position of your player.
Price Free
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Price history
Last 6 months
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- Has a snap to ground button in its inspector so you don't have to manually place it on the ground.
- Has an active collision checker that checks if it is colliding with any object which would affect the player spawn and debugs an error.
- Suitable for all 3D games, but can also be used for 2D with a little modification.
- Has a demo scene with a player and the PlayerStart Prefab, where the players get spawned in the prefab's position.
From the publisher's Asset Store listing.
Technical details
Very simple script attached. Make sure to enable gizmos to view the outline.
- For snapping, uses a simple raycast to find the ground
- For collision detection, uses an overlap box
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.10f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.