Сatfish man

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VIDEO PREVIEW: https://youtu.be/BdUIPiyKtQ4

!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!

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🔔 Update (waiting)

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Main Features:

  • Modular /customizible
  • Color change with id mask
  • Hunmanoid rig with additional bones
  • Apple ARKitBlendshapes / Morph Targets / Facial Expressions
  • Animations are included
  • Physics (not condigurated)
  • Have version with skinned weapon

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Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids,moustache,shoulder pads, fin, jaw, tail

Ready to retarget animations!

Character’s Rig has been tested with various animations

If there are problems with the eyes in the animations, you need to disable their automatic binding in the skeleton configuration

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Blendshapes

52 Apple ARKit Blendshapes. Tested with Live Link Face .

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

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Unity project

  • Supported version: 2020.3.24f1 ++
  • Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
  • ID Maps textures for all texture sets
  • A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
  • Grey textures for better color change included.
  • Physics is not included
  • Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
  • Have ready preset skeletal characters, skeletal separated parts and static meshes - earrings, bracelets, bows, a knife etc you can go to different places through sockets

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Textures

PBR Textures for URP and HDRP pipeline

4K or less for parts

Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body, armor 1, armor 2, eye, dagger, halberd

EASY color change with id mask (not configurated for materials)

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Animations

Number of Animations: 15 -(run, walk, idle, jump(x3)), 9 animations for swiming(see video)

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Screenshots where the checkered floor is a demonstration (this map is not included)

There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

Eye shader from video with live-link demo are not included

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com


POLYCOUNT :

All: faces-25 630 tris-44 889 verts-22 988

Body: faces-8 178 tris-15 822 verts-7 913

dagger: faces-3 418 tris-6 596 verts-3 302

halberd: faces-3 399 tris-6 344 verts-3 177

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