View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.2.1
- Last updated
- First released
- Unity version
- 6000.3.3 or later
- Package size
- 3.6 MB
- Files
- 265
- Favorites
- 5
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.95 on
Keywords
Low-poly fruit and vegetables
- Price drop
127 low poly prefabs suitable for various types of shading, with the single material easy to customize. Includes fruits, vegetables, mushrooms, barrels, crates. Ideal for stylized projects.
Lowest recorded price
Get 46% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 25
Low-poly fruit and vegetables screenshot 1
About this asset
Collection of 127 low-poly, stylized prefabs ready for use. This pack is designed to look great with various types of shading, including flat shading, to match your preferred style.
All models feature the same material, a logical name, good topology and the real-world scale (with some alterations for more stylized look).
I use the same 256x256p pallete-textures throughout all my packs identified by Yodah_the_Cat_material to make them easy to combine with each other. You can easily change the material attributes of assets via the UV map.
For full utilization of this material's features, I recommend Autodesk Interactive Shader option.
This pack contains whole and cut fruit (55 prefabs), whole and cut vegetables (52 prefabs), whole mushrooms (14 prefabs), as well as 4 barrels and 2 crates
This pack includes Demo-Scene
Includes custom Shader Graphs (for Build-In, URP and HDRP pipelines) with control over overall Saturation, Hue, and Metallic intensity.
Most items have polygon count of about 200 faces / 350 tris
I hope You will find this pack useful!
If You want to modify my models yourself, I can send You the .blend file.
From the publisher's Asset Store listing.
Technical details
Number of meshes/prefabs 127
Number of textures 3 (Colour, Roughness, Metallic) Roughness & Metallic can be discarded from the material if not needed.
Texture dimensions 256х256p
Material use Autodesk Interactive Shader
All meshes polygon count 28325 faces / 49591 tris
Minimum polygon count 74 faces / 134 tris (PuffMushroom)
Maximum polygon count 952 faces / 1744 tris (PumpkinBush)
Avarage polygon count per item is about 200 faces / 350 tris
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.3f1 | Compatible | Compatible | Compatible |
Demo scene is set to work in URP
For HDRP: Change material's Shader to Shader Graphs/Yodah_the_Cat_HDRP
For Build-In: Change material's Shader to Shader Graphs/Yodah_the_Cat_Build-In and Install Shader Graphs from the Package manager
Works the same in 6000.0.17f1 and 2022.3.21f1 versions
As listed on the Asset Store.