Imagine WebAR - Face Tracker View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2021.3.0 or later
Package size
28.0 MB
Files
174
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Imagine WebAR - Face Tracker

by Imagine WebAR (opens in new tab)

5.0 / 5 · 6 ratings

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Create WebAR experiences anchored on players' faces using this plugin. Supports blendshapes, face-meshes, multiple face-tracking etc. Fast and highly accurate. Supports all major browsers.

Price $225.00

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Price history

Last 6 months

USD
Price history for Imagine WebAR - Face Tracker, 6 months Current $225.00; lowest $225.00; highest $225.00 in this period. $0 $125 $250 Jun Jul Aug Sep Oct Nov

Asset preview

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Imagine WebAR - Face Tracker screenshot 1

Imagine WebAR - Face Tracker screenshot 1

About this asset

Important: This FaceTracker plugin is not yet inter-operable with other WebAR plugins. But we look to support combined AR experiences in the future.

In-editor testing is not supported, you'll need to build your game for WebGL to run the experience, or use our edittor debugging tools.

Why WebAR?

AR for the web is best suited for small and highly shareable experiences.

Easy-access: Just click a link or scan a QR code to launch your experience. No download required.

No hosting fees

Unlike other expensive WebAR solutions which requires monthly, per-view, or per-app-id subscriptions. Save hundreds of dollars per month on AR hosting platforms

White-label

This plugin will allow developers to host their own WebAR experiences like any other Unity WebGL build. Upload to your own domain or website! The entire tech-stack is yours.

Face Tracking with 478 Facial Landmarks

Fast and precise tracking using Mediapipe, which allows you to generate real-time face meshes in Unity.

Blendshapes

Animate your virtual avatars using 50+ different blendshapes.

Face Gestures and Head Tilt Events

Easily detect gestures such as mouth-open, smile, frown. As well as use head-tilt (forwar, back, left, right, turn-left, turn-right) gestures to control characters in your AR games.

Face Deformation (Experimental)

Deform face vertices in real-time. Give your users a dynamic smile, frown or a very long nose. Currently available only on Built-In Render Pipeline.

Sample Shaders (Experimental)

We include various shader samples such as for Face make-up, Skin-smoothening, Lip-gloss, Teeth-whitening shaders. Mostly for Built-In Render Pipeline only.

Easy Setup

Many samples to choose start with. Set up your AR scene only takes a few minutes

Supports major browsers for desktop and mobile. Tested and works on Chrome, Safari, Edge, Firefox across a wide range of devices. Tested and works on built-in browsers in messaging apps such as WeChat, Facebook Messenger and Viber.

Disclaimers: Performance (FPS) is mainly determined by [1] user device's processing capability and [2] scene/game complexity.

Third-Party: Asset is using OpenCV and Mediapipe under Apache 2.0 License; see Third-Party Notices.txt file in package for details

Demo:

OPEN THIS LINK TO TRY THE WEBGL DEMO

Other Links:

• Publisher Website

• Contact Support

• Unity Forums (Coming soon)

• Join our Discord Community

From the publisher's Asset Store listing.

Technical details

Imagine CV face tracker (Source code not included)

Imagine WebAR Editor

- Setup your AR scene in less than 5 minutes (See Demo Tutorial)

Face Pose Tracking

- Anchor 3D models on user's face. Useful for virtual try-on experiences.

Face Mesh with 478 Landmarks

- Generate face meshes in realtime. Useful for face-paint experiences.

Avatar Blendshapes

- Animate your virtual avatars using 51 different blendshapes.

Front/Back camera support

- Easily switch between front and back camera using our built-in camera switching functionality

Screenshot Capture (Save/Share)

- Capture screenshots directly using this plugin. Users can tap/hold to save directly to their phone gallery or share to social media

Universal Render Pipeline

- Supports URP including the following features: Post-Processing, Camera HDR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.0f1 Compatible Compatible Not listed

- Post-Processing and Camera HDR is now supported. This is possible by enabling VideoPlane in your ARCamera.

As listed on the Asset Store.