Sensor Camera View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.20 or later
Package size
1.2 MB
Files
38
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6
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Sensor Camera

by FireDragonGameStudio (opens in new tab)

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Sensor Camera is designed to provide tracking camera functionality for games, particularly suitable for tower defense or stealth genres.

Discount -67% Previous price $14.99 Price $4.99

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Price history

Last 6 months

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Price history for Sensor Camera, 6 months Current $4.99; lowest $4.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Sensor Camera screenshot 1

Sensor Camera screenshot 1

About this asset

Sensor Camera is designed to provide tracking camera functionality for games, particularly suitable for tower defense or stealth genres. It offers various options to customize the detection behavior, including the use of ray casting for object detection, collision sensor settings, debug visualization, and event handling.

Youtube Link: https://youtu.be/yQ413NjM9is

Unity Forum Link: https://forum.unity.com/threads/released-sensor-camera.1587240/

How to Use – Quick Overview

  1. Import the Sensor Camera asset into your Unity project.
  2. Attach the Sensor Camera component to the camera you want to use for tracking.
  3. Make sure to add the Sensor Camera Tracker to the objects, which should be detected.
  4. Adjust the settings in the inspector according to your requirements, including ray casting usage, collision sensor options, debug visualization, and event handling.
  5. Optionally, configure the collision mask to optimize detection performance by enabling or disabling layers.
  6. Utilize the provided events to trigger actions based on object detection, visibility, or absence.
  7. Utilize the Sensor Camera Options component to add or remove collider, mesh, and mesh renderer components as needed, and adjust their properties accordingly.

From the publisher's Asset Store listing.

Technical details

Compatibility

  • Unity 2022.3 and later versions.
  • Compatible with both 2D and 3D projects.

Notes

  • Ensure proper configuration of collision masks to optimize performance and avoid unnecessary detections.
  • Make sure to disable the camera component of the Sensor Camera to avoid unnecessary rendering.
  • Move the Sensor Camera object to the Ignore Raycast layer, disable Ignore Raycast in the Culling Mask of the Camera component to avoid self-detection.
  • Set the Collision Mask of Sensor Camera the layer(s) where your detectable objects are located, to make raycasting and trigger collisions work.
  • Experiment with debug visualization options to understand the detection process better during development.

Support and Documentation

For further assistance or detailed documentation, please refer to the official Unity Asset Store page for Sensor Camera.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.20f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.