3D WebView for visionOS (Web Browser) View on Asset Store (opens in new tab)

Package details

Latest version
4.15.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
3.8 MB
Files
159
Favorites
20
Views in the past week
10

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$249.00 on

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3D WebView for visionOS (Web Browser)

by Vuplex (opens in new tab)

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Price $249.99

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Price history

Last 6 months

USD
Price history for 3D WebView for visionOS (Web Browser), 6 months Current $249.99; lowest $249.99; highest $249.99 in this period. $0 $125 $250 Jun Jul Aug Sep Oct Nov Version 4.15.2 released 12 Jun 2026 v4.15.2

Asset preview

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3D WebView for visionOS (Web Browser) screenshot 1

3D WebView for visionOS (Web Browser) screenshot 1

About this asset

Easily display and interact with web content in 3D or 2D using the ultimate web browser plugin trusted by developers. Download a free trial and see the developer site for full documentation.

🌐 Load a webpage from a URL or HTML string

📺 Watch videos and YouTube

<> Create UIs with HTML

⚡️ Get started fast with the 3D WebViewPrefab and 2D CanvasWebViewPrefab, which render to a Texture2D and handle user interactions (click, scroll)

⌨️ Type with the native visionOS keyboard

• C# source code for a unified API that works seamlessly across Windows, macOS, Android, iOS, visionOS, WebGL, and UWP (each platform sold separately)

• Powered by WKWebView

• Comprehensive APIs for controlling the browser and listening to browser events

• Execute JavaScript

• Send messages from JavaScript to C# and vice versa

• View and create PDFs

• Integrate with OAuth

• Includes additional APIs for platform-specific features

• Supports transparent pages

• Supports both the Metal and RealityKit app modes

• Open a webview in a native visionOS window in the RealityKit app mode with VisionOSWebView.CreateInWindow()

Examples

• visionOS examples for Metal and RealityKit

System requirements

• Unity 2022.3.19 or newer

• com.unity.xr.visionos package v1.1 or newer

• Adds < 3 MB to the app's size

Important notes and limitations

• This package only supports visionOS. To support other platforms, you can install additional 3D WebView packages, and you can save money on multiple packages by buying a bundle. All of the 3D WebView packages work seamlessly together, so all you need to do is install them into the same project, and then 3D WebView automatically detects and uses the correct plugin at runtime and build time.

• 3D WebView's native visionOS plugins are provided as precompiled libraries, and the native source code for them is not provided.

• 3D WebView's native visionOS plugins can't run in the editor, so a mock webview implementation is used by default while running in the editor. However, you can actually load and render real web content in the editor by also installing 3D WebView for Windows and macOS into the project. You can save money by buying both packages together

in a bundle.

• When not running in a native window created with VisionOSWebView.CreateInWindow(), this package has the following limitations:

    ◦ Some 3rd-party JS video widgets don't function as expected. Also, on YouTube, the video resolution is 360p (640 x 360 pixels) and cannot be changed. For more details, please see this article.

    ◦ The web rendering frame rate is relatively slow (<15 FPS) due to visionOS limitations. The exception to this is video, which is rendered at a high frame rate.

    ◦ WebGL content isn't rendered.

    ◦ Scrollbars aren't rendered.

    ◦ Some HTML5 widget popups (like date picker inputs) aren't rendered. For more details, please see this page.

• WebViewPrefab and CanvasWebViewPrefab are unable to detect hovering from the user's eye sight because visionOS doesn't allow application's to detect where the user is looking. However, a webview created with VisionOSWebView.CreateInWindow() automatically detects and reacts to hovering from the user's eye sight.

• For the RealityKit app mode, WebViewPrefab and CanvasWebViewPrefab don't support video playback because Unity PolySpatial doesn't support custom shaders, which are needed for 3D WebView's fallback video implementation. To play video in the RealityKit app mode, create a native windowed webview using VisionOSWebView.CreateInWindow() instead.

• Also supports running in the visionOS simulator.

• The visionOS plugin embeds PDF.js from Mozilla, so you must display a copy of its included Apache 2.0 licensein your visionOS app's about page or credits.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.