2D Isometric Tile Starter Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.3
Last updated
First released
Unity version
2020.3.11 or later
Package size
15.9 MB
Files
551
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3,939
Views in the past week
165

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2D Isometric Tile Starter Pack

by Golden Skull Art (opens in new tab)

4.8 / 5 · 74 ratings

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5 stars 63
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With this tile set, consisting of over 300 unique sprites, you'll have all you need to start building isometric worlds for your games.

Price $25.00

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Price history

Last 6 months

USD
Price history for 2D Isometric Tile Starter Pack, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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2D Isometric Tile Starter Pack screenshot 1

2D Isometric Tile Starter Pack screenshot 1

About this asset

2D Isometric Tile Starter Pack

Summary

This set consists of over 300 unique tiles.

With this 2D package, you have all you need to start building isometric worlds for your games.

This tileset contains a big collection of assets: bricks, dirt, mud, leafs, grass, lava, sand, skin and flesh, snow, ice, water, wood, hay roof, fence and a path. With many more to come and compatible expansion packs.

The tiles are not seamless by design and style choice.

Support

Have questions prior to purchase or need support?

Join the active support Discord Server: https://discord.gg/vYEhX5f

Updates:

Update 1.3 (2021) adds ~70 new tiles, brand new AutoTiles, animated water, support for Unity's Isometric Tilemap, a Tile Palette, example maps how I would build stuff, bonus content such as a very simple character script to test movement, sorting and collision, import settings and more.

Update 1.2 brings over 140 new Tiles such as shores, more transition tiles, a new stone wall, wood variations, a water block and much more.

Update 1.1 there are now lava tiles, various brick tiles, snow tiles, crack overlays and more.

The isometric grid is 1:2 with a resolution of 128px to Units (128*64px grid). Most tiles come in 148*164 resolution.

Technical Details

To ensure proper sorting in tilemaps, go to: Edit>ProjectSettings>Graphics>CameraSettings>TransparencySortMode>Custom Axis>)X:0, Y:1, Z:-0.46)

The autotile feature requires Unity's 2D Extras to work: https://github.com/Unity-Technologies/2d-extras

Set-up Guide

Step-by-Step Tutorial how to set-up 2D Tilemaps + 2D Extras:

https://www.notion.so/golden-skull-studios/Unity-2D-Tilemaps-2D-Tilemap-Extras-Project-Setup-Guide-cae28239be344ce8bd20d9624d7ac23f

Expansions

Check out our publisher page for more packages with much more to come!

https://assetstore.unity.com/publishers/10686

From the publisher's Asset Store listing.