Magic Book Of Shaders (MASTER) - Shader Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.5 or later
Package size
80.3 MB
Files
319
Favorites
4
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$41.30 on

Keywords

Magic Book Of Shaders (MASTER) - Shader Generator

by MagicShop (opens in new tab)

1 rating, too few to average

|| Magic book of shader || : An essential shader generator tool that produces a wide variety of high-quality, optimal shaders, A must for any successful game available today.

Price $59.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Magic Book Of Shaders (MASTER) - Shader Generator, 6 months Current $59.00; lowest $59.00; highest $59.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 12

Magic Book Of Shaders (MASTER) - Shader Generator screenshot 1

Magic Book Of Shaders (MASTER) - Shader Generator screenshot 1

About this asset

Unleash the Power: Optimize Your Game with Most Cutting Edge Light Weight Shader Generator!

That's the revolutionary power , the simplest most powerful fragment shader generator unlike any other completions on the market you will have a direct access to all shader codes in effort to help MASTERING Shader coding! 

unlike copetition you can easily get familier with the code and learn how a simple line of code in shaders can do wonders.

Imagine silk-smooth frame rates! Imagine your game running flawlessly, characters shimmering with vibrant details, and worlds bursting with life, all without sacrificing performance. 

Imagine mastering the only aspect of game development that’s widely ignored because it’s too complex and too hard to optimize and becoming the wizard master of game development.

You pour your heart and soul into crafting stunning visuals, yet performance struggles hold you back. Optimizing C# scripts and polygons only goes so far. The hidden key lies in your shader's code. But mastering shader code, is a daunting task, accessible only to a select few.

Here's why optimized shaders are a game-changer for ANY game:

•Smooth Sailing: Imagine silky-smooth gameplay, without frame drops or stutters. Happy players, rave reviews!, more sales! and bigger opportunity

•Mobile Mastery: Conquer mobile platforms with lightweight, stunning visuals that won't drain batteries.

•Visual Feast: Enhance the beauty of your world with complex effects, textures, and lighting, all without performance hitches. 

•Market demand: Gaming market is tough now adays and the key to success is optimized shaders as it allows you to do what others dreams of.

You can create a variety of stunning visuals such as an optimized URP water, Portals that can open different words/dimensions/times, or even summon destruction upon a city and much more . 

The sky is the limit.

<3 This is the best tool I could present to the most loving community on the internet <3

From the publisher's Asset Store listing.

Technical details

Note : Most featuers can be combined with others and many are optimized for smaller devices like smartphones and vertual reality headsets ( not tested ).

Note : 2D/UI functions can also be ablied to 3D objects and combined with others to perform more amazing visuals.

Note : At the time of releasing this package only (Master) version is available on the market.

Common functions [ included in all versions (Master) , (VFX) , (2DUI) ] :

  • Culling Mode.
  • Blending Effect.
  • UV Animation: on (X,Y,Z) Axes.
  • UV Rotation: on (X,Y,Z) Axes.

2D / UI functions [ included in these versions (Master) , (2DUI) ] :

  • Curved corner/curved borders.
  • 2D Shadow.
  • Gradient Effect ( up to 8 colors ).
  • Alpha Animations.
  • Cutout/wave Cutout ( usages ex : health / loading bars ).

VFX functions [ included in these versions (Master) , (VFX) ] :

  • Stencil (uses: see objectives/teammate behind walls )
  • polygon / Star ( usages ex : fire/explosion or taking damage )
  • Spiral (usages ex: tornado, time wrap, magic tunnel .. etc )
  • Occulsion (usages ex: liquide , oucean, sea, waters or magic orbs ..etc )
  • Dissolve Effect.
  • Intersection Effect.
  • Gradient Noise.
  • Voronoi Noise.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.5f1 Not listed Compatible Not listed

Optimized for :

  • high-end PC
  • mid - end PC
  • low - end PC
  • Smart phones ( highly likely but not tested )
  • Virtual reality devices ( highly likely but not tested )

As listed on the Asset Store.