Dynamic Voxelizer View on Asset Store (opens in new tab)

Package details

Latest version
2.1
Last updated
First released
Unity version
6000.0.56 or later
Package size
286.0 MB
Files
189
Favorites
223
Views in the past week
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Dynamic Voxelizer

by INab Studio (opens in new tab)

2 ratings, too few to average

Transform any mesh into real-time dynamic voxel art. With a range of customizable settings and a simple setup. Perfect for adding unique visual effects to your game.

Price $30.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Dynamic Voxelizer, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

Dynamic Voxelizer screenshot 1

Dynamic Voxelizer screenshot 1

About this asset

Dynamic Voxelizer provides a versatile solution for creating 'fake' voxel effect for your models in real time.

Features:

  • Wide Range of Properties: Offers various settings to customize the voxel and transition looks.
  • Optimized: Includes multiple variants of the effect to balance performance impact across different scenarios.
  • Easy Setup: Simply attach the script, click a few buttons, adjust a few values, and you're ready to go!
  • Compatible with both mesh and skinned mesh renderers.
  • Beginner-Friendly: Suitable for all skill levels.
  • Advanced Shaders: Created with Shader Graph for seamless integration with your own shaders.
  • Custom Textures: Comes with 29 unique textures used for dissolve patterns.
  • Works with Any Mesh: Integrates smoothly with low-poly models as well as complex AAA characters.

Join Discord for updates, to report issues, or to say hello!

Please check the documentation before purchasing.

Compatibility: Supports URP and HDRP, only Unity 6.0+

Limitations: No Built-In support. Requires VFX Graph. Your shaders can be modified to support the voxelizer effect, but they must be created with Shader Graph.

Important Notes:

  • Performance Considerations: The effect can become performance-heavy if used improperly. It is not suitable for rendering many voxelized objects simultaneously, especially on low-end platforms. Please refer to the documentation for more information.
  • Grid Size Limitation: The grid cannot be too small; creating a grid that is too small will result in poor-looking voxels with visible 'holes.'
  • This effect does not use a mesh-to-voxel conversion algorithm. Instead, it uses VFX Graph mesh sampling methods along with other approximations to achieve a voxel-like appearance.

From the publisher's Asset Store listing.

Technical details

  • Recorded in Universal Render Pipeline (2022.3)
  • The asset does not include all 3D models used in the Asset Store page promotion video or screenshots (e.g., Mixamo characters - knight, and warrior with axe).

The asset uses "vfx-uniform-mesh-sampling" under the CC0 1.0 Universal license. See the "Third-Party Notices Particle Effects.txt" file in the package for details.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.56f1 Not listed Compatible Compatible

As listed on the Asset Store.