Crest Water 5 - Portals View on Asset Store (opens in new tab)

Package details

Latest version
1.3.6
Last updated
First released
Unity version
2022.3.62 or later
Package size
254 KB
Files
27
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73
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Crest Water 5 - Portals

by Wave Harmonic (opens in new tab)

3.2 / 5 · 5 ratings

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Portals is a screen-space effect which restricts water rendering to a given geometry for Crest 5.

Price $20.00

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Price history

Last 6 months

USD
Price history for Crest Water 5 - Portals, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.3.5 released 24 Jul 2026 v1.3.5 Version 1.3.6 released 25 Aug 2026 v1.3.6

Asset preview

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Crest Water 5 - Portals screenshot 1

Crest Water 5 - Portals screenshot 1

About this asset

Documentation • Email • Discord • GitHub • Twitter • YouTube

The Portals package brings the Portals/Volumes/Tunnels feature to Crest 5. Portals restrict rendering of the water surface and volume to a mesh using either the front or back face. Volumes restricts rendering of the water surface and volume using both the front and back faces.

This feature can be useful for aquariums and underwater windows. The promotional video shows the volume feature and then the portal feature (inverted) respectively.

Tunnels can be used to efficiently remove water from an area, which enables tunneling under water level.

Sample scene selection may not include ones shown in marketing materials and screenshots.

Features

  • Restrict water rendering to the front or back faces of a mesh
  • Restrict water rendering to both the front and back faces of a mesh
  • Remove water from within a mesh

Limitations

  • Only one mesh can be used at a time

Requires Crest 5 and must meet same requirements.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.