CRS - Choose Reward System View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.3.17 or later
Package size
373 KB
Files
42
Favorites
17
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$7.50 on

Keywords

CRS - Choose Reward System

by Anawim Studios (opens in new tab)

No ratings yet

  • Price drop

Choose Reward System (CRS) allows to implement a rarity-based reward system where the player needs to choose 1 reward among various, like the ones you can see in modern rogue-likes & card games.

Discount -33% Previous price $15.00 Price $9.99

Get 33% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for CRS - Choose Reward System, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

CRS - Choose Reward System screenshot 1

CRS - Choose Reward System screenshot 1

About this asset

Easily create rewards systems where the player needs to choose an option from a rarity-based rewards pool.

Easy to use

It is based in Scriptable Objects and a RewardManager monobehaviour. So you don't need to worry about any details.

use it everywhere

Literally, you can integrate it in any genre. The Choose reward mechanic is awesome, and it is a widely success in rogue-lites, modern rogue-likes, survivors, deck-builders, and card games.

Make it yours

The system is not attached to any kind of visual style, in fact, the examples are using plain UI elements. So you can feel free to make your own amazing aesthetics and rest assured that the system is easy to integrate.

Battle-tested by our own games

Yeah, we have some rogue-lite games in progress and they are using this same system like a charm.

Checkout the features list!

Source code included!

You read it right, the whole source code is included so you can learn and make any necesary adjusment for your special use cases. However, if you would like us to include any feature, let us know and we will take a look!

Complete Documentation

Checkout the links in the next section for the PDF docs and video tutorials (in english only).

The code contains complete C# Summary docs. Including parameters and return values.

Join our Discord to get quick support & propose ideas

https://discord.gg/8ghS2yfkCW

From the publisher's Asset Store listing.

Technical details

Features

  • Seamlessly create a "Choose Reward System" using scriptable objects.
  • Easily change the amount of rewards that you want to display at the same time.
  • Customize your rewards and reward types (rarities) easily.
  • Make unique and repeatable rewards with just a check.
  • Create conditioned rewards that only appear if certain conditions are met.
  • Implement Custom conditions with ease!
  • Increase the chance of appearance of the reward rarities over time.
  • Duplicate rewards during selection to always see the same amount of rewards at the same time even if your player got almost all of them.

Supported OS

  • Anything that can run your Unity Project would do. But if you find any issue please let me know!

Link to documentation

Checkout the chapters in the videos for quick access to any feature.

  • Full PDF documentation link: https://docs.google.com/document/d/1f0arcpt9313G5Q5TgtPJxcM3YsjQ3ouB8ycjQJloPrw/edit?usp=sharing
  • Quick start Guide Video: https://www.youtube.com/watch?v=Ii4tUbKNlW0
  • Settings & Advanced Features Video: https://www.youtube.com/watch?v=ge2B9RBs9IY
  • The PDF documentation is also included in the project's folder. The file is Called "Documentation".

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible
2022.3.17f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.