SkinnedMeshMorph View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.16 or later
Package size
22.8 MB
Files
81
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SkinnedMeshMorph

by liambilly (opens in new tab)

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Skinned Mesh Morph allows you to morph characters at runtime without instantiating prefabs, enabling dynamic, efficient morphing for humanoid rigs in Unity.

Price $15.00

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Price history

Last 6 months

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Price history for SkinnedMeshMorph, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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SkinnedMeshMorph screenshot 1

SkinnedMeshMorph screenshot 1

About this asset

Skinned Mesh Morph is a powerful Unity tool that enables real-time morphing of characters by modifying their skinned mesh at runtime. This tool offers a dynamic way to transform your characters without the need to instantiate or disable prefabs in the hierarchy, making it efficient and performance-friendly for complex games.

NOTE:THE MORPH CAN WORK WITH ANY PIPELINE THE ONLY THING THAT RELIES ON URP ARE THE VISUAL EFFECTS

### Key Features:

- Real-time Morphing: Modify and transform your character's skinned mesh at runtime, perfect for immersive gameplay moments like infiltration or disguise.

- **No Prefab Instantiation:** Morph multiple characters without the need to instantiate or disable skinned mesh prefabs, ensuring smooth performance.

- VFX Integration: Includes morph visual effects that trigger during transformations, enhancing the visual experience.

- Humanoid Rig Compatibility: Easily integrates with models using humanoid rigs, especially those compatible with Mixamo animations.

### Benefits:

- Efficient Performance: No need for disabled characters or prefab instantiation in the hierarchy, which reduces overhead and keeps the scene optimized.

- Flexible Customization: Works with your own models or those from Mixamo, provided they share the same bone transform naming conventions.

### Use Cases:

- Stealth and Infiltration: Change the appearance of your player to sneak past enemies unnoticed or access restricted zones.

- Pursuit and Escape: Morph into different forms during intense chase sequences to outwit your opponents.

- Character Swaping: Morph into a different player character instead of instantiating the character.

From the publisher's Asset Store listing.

Technical details

Technical Specifications:

  • Unity Version: Compatible with Unity 2022.3 or higher.
  • Scripting Runtime: Supports .NET Standard 2.0 and .NET 4.x.
  • Platform Support: Fully compatible with PC, Mac, Linux, iOS, Android, and WebGL builds.
  • DirectX Support: Compatible with DirectX 11 and DirectX 12.
  • API Compatibility Level: Supports .NET 4.x and above.
  • Dependencies: No additional packages are required.
  • Documentation: Comprehensive in-editor and online documentation available.
  • Source Code: Full source code included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.16f1 Compatible Compatible Compatible Compatible

It is only the vfx that relies on universal render pipeline.

The morphing works in any RenderPipeline

As listed on the Asset Store.