AnimatorLOD Pro optimizes your projects by changing animation framerates and bone quality based on distance. This means that close objects animate as smooth as it can be, while far away animations are allowed to skip frames. This saves both CPU and GPU (skinning) costs during runtime.
Features?
This technique is already being used by many game studios, and now it's available to your Unity projects!
Simple Setup:
3rd party tool support
Included integration with multiple 3rd party animation assets. You can also manually add support for your packages with the brand new Advanced mode!
Included support:
Need help?
Join our community or read the documentation to get up and running!