3D Object Image for UGUI - MiniMap Inventory Portrait View on Asset Store (opens in new tab)

Package details

Latest version
1.1.2
Last updated
First released
Unity version
2021.3.35 or later
Package size
3.3 MB
Files
63
Favorites
128
Views in the past week
25

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3D Object Image for UGUI - MiniMap Inventory Portrait

by KAMGAM (opens in new tab)

5.0 / 5 Β· 5 ratings

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Show 3D objects in your UI. Ideal for inventories, NPC portraits or Mini-maps.

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for 3D Object Image for UGUI - MiniMap Inventory Portrait, 6 months Current $29.99; lowest $2.10; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.0.9 released 2 Sep 2026 v1.0.9 Version 1.1.0 released 28 Sep 2026 v1.1.0 Version 1.1.1 released 7 Oct 2026 Version 1.1.2 released 7 Oct 2026

Asset preview

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3D Object Image for UGUI - MiniMap Inventory Portrait screenshot 1

3D Object Image for UGUI - MiniMap Inventory Portrait screenshot 1

About this asset

Links: Manual | Support: Forum or Email

🐭 This asset is part of the UI Bundle🐭

Render 3D world objects or prefabs in your UI.

🌈 Use Cases

You want to show 3D items in your inventory UI?

Add the PrefabInstantiator to the WorldImage component, drag in your prefabs and you are done.

Want to have 3D portraits in a UI image?

Simply drag in the transform of the NPC into the list of objects and you are done.

You need a top-down mini-map of the level?

Empty the list of objects. Then use "Camera Look At" and "Camera position" to have the camera high up in the sky looking down. Done.

😎 Simple Workflow

1) Right-Click > UI > World Image

2) Select object(s) from scene

3) Done

🎯 Compatible with Built-In, URP and HDRP

Works the the same in all render pipelines.

βœ”οΈ Works just like an Image

Is based on the default Maskable Graphic. This means it works like the default UI image. You can mask it, change the material, ... .

πŸ“š Lots of examples & documentation

Check out Kamgam/UGUIWorldImage/Examples.

βœ”οΈ Full Source Code

I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❀️

βœ”οΈ Supports Unity 2021.3+*, 2022, Unity 6, Unity 6.3, ... LTS

It may work with earlier versions too but those are not tested anymore.

* Unity 2021 is no longer supported since the store does not allow uploads with that version anymore but you can still download the old package (works the the last 2021 release).

πŸ€– A word on AI

This asset is AI-FREE (no disclosure on Steam needed).

πŸ‘‡ Things you should know πŸ‘‡ (Read this before you buy):

There is an intro section in the manual. Please read it first.

⚠️ This asset is for the default UI (uGUI). If you want to use it in the new UI Toolkit then please check out the UI Toolkit asset instead.

⚠️ Transparent objects work right out of the box but there are some caveats. Please check the "Transparency" section in the manual for more details.

✍️ Usage

1) Right-Click on your canvas and choose UI > World Image (uGUI)

2) Add the objects to render into the list (scene objects).

3) Done

😎 HINT 1:

Disable "Use Render Textures" to enable the improved transparency workflow (uses camera stacking instead of render textures).

🧐 HINT 2:

Use the PrefabInstantiator to instantiate your prefabs on demand with ease.

🀠 HINT 3:

If your object is moving or animating then then use "FollowTransfrom" instead of "Follow Bounds" (removes the jittery motion if the bounds change frequently).

☎️ Support

If you have any questions please write an email. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and the exact Unity version in your request. Please also try upgrading to the most recent LTS version before asking. Thank you.

❀️ If you like this asset then maybe you'll like these too:

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✨ UI Inverse mask

Punch holes into your UI.

✏️ Smart UI Selection

Skip the hierarchy search. What you click is what you select.

βš™ Settings Generator

One Settings UI + API for all render pipelines.

From the publisher's Asset Store listing.