Modular Highways & Freeways View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.44 or later
Package size
667.1 MB
Files
154
Favorites
37
Views in the past week
75

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Modular Highways & Freeways

by VOS3D (opens in new tab)

5.0 / 5 · 3 ratings

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  • Price drop

Create massive highway networks with this extensive set of highways, freeways, interchanges and junctions.

Discount -17% Previous price $29.99 Price $24.99

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Price history

Last 6 months

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Price history for Modular Highways & Freeways, 6 months Current $24.99; lowest $24.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Modular Highways & Freeways screenshot 1

Modular Highways & Freeways screenshot 1

About this asset

Create massive highway networks with this extensive set of highways, freeways, interchanges and junctions.

This pack is fully compatible with Modular Roads & Avenues.

This pack includes very high resolution 8K materials for European / Asian (asphalt) as well as US style motorways (concrete). The prefabs can be directly placed onto your terrain, or elevated with 10m increments.

Modular Highways & Freeways comes with numerous straight and curved prefabs with up to 8 lanes each:

  • Straight highways
  • Curved highways
  • S-bends
  • Elevated highways
  • Transition pieces

The pack also comes with a variety of interchanges:

  • Cloverleaf interchange
  • Trumpet interchange
  • 3-way directional interchange
  • 4-way stack interchange
  • Compact diamond interchange
  • Large diamond interchange
  • Elevated diamond interchange
  • Parclo AB2 interchange
  • Parclo A2/B2 interchange

Additionally, there are three types of rest areas:

  • Rest Area
  • Gas Station
  • Truck Stop

Chevron markings can be manually added and support LHT and RHT (simply mirror the prefabs).

Each segment already has street lights with a simple lighting setup. Simply select all of those lights and tweak them to your liking.

High detail elements like barriers and street lights are automatically culled from a distance using LOD Groups, which can also very easily be tweaked.

From the publisher's Asset Store listing.

Technical details

- 8192 x 8192 base diffuse and normal maps

- 1024 x 1024 detail normal map

- Poly count ranging from 72 (short elevated highway) to 72000 (4-way stack interchange)

- 60+ meshes

- 60+ prefabs

- LOD Groups included

- Lighting included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.16f1 Compatible Compatible Compatible Compatible
2020.3.44f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.