Lightly Armored Combat Mech (L.A.Co.Me) View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
5.3.1 or later
Package size
21.2 MB
Files
73
Favorites
86
Views in the past week
2

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$20.00 on

Lightly Armored Combat Mech (L.A.Co.Me)

by MagNum 3D (opens in new tab)

3.3 / 5 · 3 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 1
4 stars 1
3 stars 0
2 stars 0
1 star 1
Price $20.00

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Price history

Last 6 months

USD
Price history for Lightly Armored Combat Mech (L.A.Co.Me), 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Lightly Armored Combat Mech (L.A.Co.Me) screenshot 1

Lightly Armored Combat Mech (L.A.Co.Me) screenshot 1

About this asset

Ready for mobile game. This is a low poly mech model with two separated weapons.
Mech – 3864 Triangles 24 bones.
Rocket Launcher - 342 Triangles
Machine Gun – 664 Triangles 3 bones.
Total – 4870 Triangles
Mech comes with 1024x1024 texture (lacm_D.tif) and each weapon has a 512x512 texture (lacm_w01_D.tif and lacm_w02_D.tif).
All textures are high detailed and have separated levels with main colors, camouflage, scratches, decals, etc... It is easy to use and easy to change. Good example of texture organization.
Animations description:
1 animation for Stay Idle
3 animations for Jump – Start Jump, In Air (loop), Landing
2 animations for Doge – to Left, to Right
2 animations for Turn on Place on 90 – to Left, to Right
2 animations for Death
5 animations for Run Forward (loop) – in different direction
5 animations for Run Backward (loop) – in different direction
5 animations for Walk Forward (loop) – in different direction
5 animations for Walk Backward (loop) – in different direction
1 animation for Muzzle Flash for Machine Gun
Particles for jet and muzzle flash are included
To see the L.A.Co.Me in the action, visit my site.
Also you may find L.A.Co.Me on YouTube.
If you have questions or concerns don’t hesitate to mail me.

From the publisher's Asset Store listing.