Magic/Energy Line Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.7
Last updated
First released
Unity version
2021.3.16 or later
Package size
110.0 MB
Files
184
Favorites
14
Views in the past week
8

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$5.00 on

Keywords

Magic/Energy Line Generator

by Mayope (opens in new tab)

5.0 / 5 · 3 ratings

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This package enables you to generate a multitude of geometric meshes. You can use them to craft intricate visual effects that resemble energy or magic.

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Last 6 months

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Price history for Magic/Energy Line Generator, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Magic/Energy Line Generator screenshot 1

Magic/Energy Line Generator screenshot 1

About this asset

This package contains a mesh generator to generate a Mesh along a path.

Those meshes are called SoulerCoasters.

SoulerCoasters are a great tool for simulating magical or energetic effects.

You can create effects for casting, energy transmission, summoning or powerups.

This package utilizes the LineRenderer component to store this path. Spline support is available.

You can create the path on you own or use some of the utility scripts provided.

They will fill the LineRenderer with the desired path.

Finally you can display the generated mesh using a MeshRenderer or in a ParticleSystem.

From the publisher's Asset Store listing.

Technical details

The following components are included:

  • configurable SoulerCoaster mesh generator along a LineRenderer path
  • path generators for circles, spheres, beziers, helixes, trails, cycloids, Maurer-roses, ribbons, polygons, torus, lightning-path, NURBS curve, and line-connectors
  • path generators for surfaces: Klein-Cycloid, Braided-Torus, Breather, Catenoid, Cosine, Dupin-Cyclid, Helicoid, Horn, Jet, Maeder-Owl, Sphere-Hole, SuperShape Torus, SuperShape Sphere, Twisted-Eight-Torus, Twisted-Sphere, Wave-Ball
  • Path Casters from Spheres, Cylinders and Planes
  • Spline Support
  • SoulerCoaster shader for animating the meshes implemented in Shadergraph
  • Script to support particles along a LineRenderer
  • Script to let objects follow a LineRenderer path
  • trail textures
  • example prefabs and materials
  • extensive documentation of all features

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.33f1 Compatible Compatible Compatible
2021.3.16f1 Compatible Compatible Compatible

As listed on the Asset Store.