1980s Classic Car #3 Fully Featured View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.26 or later
Package size
52.6 MB
Files
128
Favorites
31
Views in the past week
21

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$14.99 on

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1980s Classic Car #3 Fully Featured

by TheKnightsKing (opens in new tab)

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Fully featured and functional vehicle asset themed around the 1980s era

Price $14.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for 1980s Classic Car #3 Fully Featured, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 12

1980s Classic Car #3 Fully Featured screenshot 1

1980s Classic Car #3 Fully Featured screenshot 1

About this asset

This Asset includes:

-A car model (of .dae type)

-A prefab for the car (1980sClassicCar#3.prefab)

-All the textures for the car (24)

-All the materials for the car (27)

-A demo scene for visual showcasing

Asset Features:

-Fully featured and functional vehicle

-Doors, boot, and bonnet functional

-Rigged suspension and engine (Engine Block, Pulleys, Exhaust tip and Fan)

-Detailed and animatable interior

-Detailed engine bay

-Detailed undercarriage

-4 LOD States

-Separate windshield, rear window, and door windows

-Separate windshield wipers

-Separate left and right indicator light Materials

-Separate rear view mirror and door mirror Materials

-Emissive map for dashboard dials

-Normal maps for all lights included

-Light materials already setup with emission

-Simplified collision mesh

Animatable Interior/Exterior Parts:

-Steering wheel

-Speedo, rev counter, fuel and temperature dials

-Binary based emission texture that allows all combinations for 5 dash lights

-Gear lever, Engine Block, Engine Pulleys, Exhaust tip and Fan (animatable through suspension rig)

-Handbrake

-Indicator lever and wiper lever

-Gas, brake and clutch pedals

-Left and right sun visors

-Rearview mirror

-Windshield wipers

-Movable seats

Separate body parts:

-Doors, boot, and bonnet

-Bumpers

-Front left and right fenders

-Wheels

-Windshield, side windows and rear window

All Texture Details:

512x512:

-dashlights_TEXTURE.png, dashlights_EMISSION.png

512x1024:

-carshadow_TEXTURE.png

1024x1024:

-body_TEXTURE.png, body_NRM.png, engine_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_TEXTURE.png

2048x2048:

-interior_TEXTURE.png, interior2_TEXTURE.png, interior2_EMISSION.png, interior_NRM.png, interior2_NRM.png

All Texture Types:

-Albedo

-Metallic/Specular

-Normal

-Emissive

All LOD Mesh Details: Prefab has 4 LOD States

-LOD_1 (Detail): 94,661 tris

-LOD_2: 77,444 tris

-LOD_3: 40,462 tris

-LOD_4: 23,477 tris

Third-Party file license notices:

-Asset uses 80sClassicCar#3.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses dashlights_TEXTURE.png, dashlights_EMISSION.png, carshadow_TEXTURE.png, interior_TEXTURE.png, interior2_TEXTURE.png, interior2_EMISSION.png, interior_NRM.png, interior2_NRM.png, body_TEXTURE.png, body_NRM.png, engine_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_TEXTURE.png; see Textures_license_notice.txt file in package for details

From the publisher's Asset Store listing.

Technical details

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.26f1 Compatible Compatible Compatible

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

As listed on the Asset Store.