Procedural Grass GPU Shader & Terrain Tessellation Tools View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.15 or later
Package size
116.8 MB
Files
1,583
Favorites
214
Views in the past week
92

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Procedural Grass GPU Shader & Terrain Tessellation Tools

by Aletuno (opens in new tab)

4.2 / 5 · 5 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 3
4 stars 1
3 stars 0
2 stars 1
1 star 0
  • Price drop

This package contains a GPU procedural shader for grass, and Terrain Tessellation Tools to manage your terrain. Only heightmaps and mask textures are needed. A Brush can be used to paint grass too.

Discount -100% Previous price $24.99 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Procedural Grass GPU Shader & Terrain Tessellation Tools, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 33

Procedural Grass GPU Shader & Terrain Tessellation Tools screenshot 1

Procedural Grass GPU Shader & Terrain Tessellation Tools screenshot 1

About this asset

This package contains the procedural grass and TTT module:

The grass module is a GPU, procedural, highly efficient grass shader, that you can use to decorate your game. Its customizable, and has interaction, wind, light reflection, shadows, and clump points of taller/shorter grass. Its point based, so you can use the brush to easily add or remove grass.

The point of TTT module is to use Tesselation LOD tecniques, to achieve a complex yet not demanding terrain enviroment. While the saved meshes are for mesh collider purposes, the actual mesh in game is dependant on LOD. By Tesselating and moving vertices, you can achieve the same result as a complex mesh, while only consuming the resources you need.The LOD Tesselation Library includes camera occlusion culling, for even more efficient terrain.

From the publisher's Asset Store listing.

Technical details

This package contains the procedural grass and TTT module:

The procedural Grass module includes:

-Procedural Renderer Template

-Grass Renderer and interactors.

-Global wind compatible with grass.

-Shader for grass, highly customizable.

The TTT module includes 3 different Terrain Tools:

- Mesh Generator

- Terrain Tiles Mesh Slicer

- Tesselation library for creating LOD Terrain Shaders. (Shaderlab)

All of these tools need a Heightmap Texture to function correctly.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.15f1 Not listed Compatible Not listed

As listed on the Asset Store.