Sci-Fi Heavy Station Kit control units View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.0.47 or later
Package size
67.3 MB
Files
174
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Sci-Fi Heavy Station Kit control units

by DOTTEAM (opens in new tab)

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Not even scratched the surface... One would say: let the work speak instead. But is there even work to speak?

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Price history for Sci-Fi Heavy Station Kit control units, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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Sci-Fi Heavy Station Kit control units screenshot 1

Sci-Fi Heavy Station Kit control units screenshot 1

About this asset

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This pack is the Sci-Fi Heavy Station control units, which is a special set of buttons, sliders, knobs, regulators, panels, etc., for creating interactive 3D Sci-Fi gaming consoles.

All elements are made separate for the possibility of programming the interaction of the character with them.

Mostly individual controls are made in several colors.

Although the package provides ready-made control panels, you can create your own panels from the control elements you need.

Control panels have three standardized sizes: 40x40 cm, 40x60 cm, and 40x80 cm.

They can be located separately from each other on walls, floors, or ceilings - as you wish.

The kit also includes a console model (which can stand against the wall), on which you can place three of your control panels at once.

The package is part of the Sci-Fi Heavy Station Kit and complements it:

TL;DR

➥ It is a series of modular artistic kits, and the pieces of one kit are compatible with another kit, within Sci-Fi Heavy Station series. AUGMENTED edition of Base & Hangars & Colony & Dugout shares total 4 Purposes, 4 Interior Sizes (dugout "S", colony "M", base "X", hangars "XL") and 1850 Prefabs.

➥ 🔍 For list check "Technical Details" drop out at the bottom 🔍

  • 🔍 Hint - more info needed? 🔍

⬇⬇⬇ To reveal, press on the "Technical details" words below ⬇⬇⬇

From the publisher's Asset Store listing.

Technical details

  • STATS

Materials - x1

Metalness - Workflow

Linear - Color space

Deferred - Rendering path (for SSR)

Built-in - render Pipeline (for SSR)

Lightmaps - not custom

Shader Render Pipeline compatibility - no custom shaders present

Script compatibility - recommended 2022.3+

Post Processing & SSR - by Unity Technologies

  • ☂ For a Smooth ride ☂

First Install Post Processing (if you hadn't yet):

Clean 3D Project & Color Space set to Linear is Recommended.

✔️ Window➥Package manager➥Post Processing➥Install

Import asset!

  • OVERVIEW - list of prefabs:

➥ x6 Console Five separate console parts and one assembled console with wall units. The console can be placed in the center of the room or in an open space, but then it can only carry one control panel.

➥ x2 Control Samples Examples of ready-to-use management consoles. Two fully assembled consoles, each containing three control panels. These consoles should be located near the wall.

➥ x64 Elements x7 Buttons, x7 Short Sliders, x7 Long Sliders, x7 Small Switches, x7 Large Switches, x3 Controls, x7 Levers, x1 Joystick, x1 Security Key Base, x5 Security Keys, x1 Security Card Base, x5 Security Cards , x1 Fingerprint scanner, x1 Small panel, x1 Large panel, x1 Control panel base 40cm, x1 Control panel base 60cm, x1 Control panel base 80cm.

➥ x6 Panels Ready-to-use panels with controls: x2 Small panels (40cm), x2 Medium panels (60cm), x2 Large panels (80cm).

MAPPING

To significantly reduce Drawcalls, all parts of this package are combined into one material.

TEXTURING

In PBR world adventures, material have metal card. PSD for GUI (labels) included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.47f1 Compatible Compatible Compatible Compatible

The entire Heavy Station Kit package, as well as all its derivatives, is developed and supported in the Build-In Pipeline.

If you need to convert to other Pipelines, use Unity's documentation.

Animated displays may lose materials in scenes when converted to other Pipelines. In this case, you can either reassign the materials or replace the corresponding prefabs from the library in the scene.

VIDEO

As listed on the Asset Store.