Bones Assistant View on Asset Store (opens in new tab)

Package details

Latest version
1.1.5
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.2 MB
Files
35
Favorites
125
Views in the past week
34

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Bones Assistant

by Luceed Studio (opens in new tab)

5.0 / 5 · 7 ratings

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  • Price drop

Display and select bones, create and edit humanoid animations easily!

Previous price $15.00 Price $14.99

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Price history

Last 6 months

USD
Price history for Bones Assistant, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.5 released 14 Jul 2026 v1.1.5

Asset preview

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Bones Assistant screenshot 1

Bones Assistant screenshot 1

About this asset

Including Bones Viewer, Animation Helper, Bones Mesh Generator and the Male Humanoid Mannequin model!

Links

📘Documentation

💬Support Discord

Bones Viewer - Display and select character bones easily!

  • Seamlessly display bones with just one click: no extra-component required!
  • No more digging through the bones hierarchy: simply click on your character's bones to select them!
  • Compatible with Humanoid and Generic rigs

Animation Helper - Create & edit humanoid animations directly in Unity!

  • No more blindly tweaking humanoid animation property values: animate your humanoid with familiar rotation gizmos!
  • No more editing every keyframe to adjust an animation: use Global Offset mode to tweak values across all keyframes of a property at once!
  • Save and load poses
  • Edit all fingers easily: spread/stretch sliders
  • Mirror mode: edit both side at once
  • Only with Humanoid rig

Bones Mesh Generator - Generate bones as meshes!

  • Generate all bones as meshes in one click
  • See bones in game view/realtime
  • Compatible with Humanoid and Generic rigs

From the publisher's Asset Store listing.

Technical details

Links

📘Documentation

💬Support Discord

Features

  • Create and edit humanoid animations:
    • Create and edit keyframes on humanoid animation clips, using sliders or the usual rotation gizmo
    • Edit read-only humanoid animations from FBX files
    • Save and load poses
    • Mirror/Both side mode: edit both side at once
    • Root correction: correct root position and rotation when rotating bones
    • Global offset mode: offset all keyframes of a property to quickly reshape the whole animation
  • Display skinned mesh bones
    • Option to display bones of selected characters only
  • Display bones normals
  • Generate bones as meshes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

Import the whole package first.

Import "SwitchTo_URP" or "SwitchTo_HDRP" package located in the Humanoid Mannequins folder to switch materials to your project render pipeline.

As listed on the Asset Store.