Cutscheme View on Asset Store (opens in new tab)

Package details

Latest version
2.1.1
Last updated
First released
Unity version
6000.2.10 or later
Package size
25.1 MB
Files
38
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3
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Cutscheme

by Madsir Studio (opens in new tab)

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Easily add cinematic moments to your game.

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Cutscheme, 6 months Current $29.99; lowest $25.00; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Cutscheme screenshot 1

Cutscheme screenshot 1

About this asset

Direct the camera, customize camera shots, apply effects, manage audio, enable skipping, control objects in the scene and much more.

Use prefab cutschemes or easily create your own.

Includes customizable visual effects systems for Built-In and Universal Render Pipelines.

From the publisher's Asset Store listing.

Technical details

Camera Shot Controls

TIME

Duration of the shot.

Time Scale of the shot.

FADE

Fade in from a custom color at custom speed

Fade out to a custom color at custom speed

ZOOM

Change FOV

Zoom speed

EFFECTS

Play a sound

Shake the camera at custom magnitude

VFX

Choose up to two VFX options for each shot

TRANSITION

Cut Immediately

Pan at speed

Rotate at speed

Cutscheme Controller Component

Camera Options

  • Direct a camera (or parent of a camera) through your cutscene using camera shots.
  • Disable the cutscene's main camera after the cutscene ends.

Audio

  • Add a main audio track for the cutscene.
  • Loop the main track and control the volume.
  • Fade the audio in and/or out at the beginning and/or end.
  • Set the spread angle.
  • Option to only play audio originating from the cutscene and its objects.

Cutscheme Options

  • Reset the camera(s) back to their original FOV after the cutscene ends.
  • Reset the camera(s) back to their original transforms after the cutscene ends.
  • Choose whether the cutscene can be skipped.
  • Set the system's timers to ignore time scale.
  • Change to a new scene via build index.

Object Control

Enable or disable objects or their Behaviours before, during, and after the cutscene.

  • Objects/behaviours hidden before cutscene will be disabled until the cutscene is enabled at runtime.
  • Objects/behaviours hidden during the cutscene are hidden at the start of the cutscene and enabled again after the cutscene.
  • Objects/behaviours hidden after the cutscene are disabled after the cutscene ends.

Cutscheme VFX

Built-In RP

Add filters to the system to use during the cutscene.

  • Display up to two camera filters at a time during each shot in the cutscene.
  • Customize with your own filters (Materials) or use the ones that come with the package.

Cutscheme Filters: Vignette, Film Grain, Warm, Night, Grayscale, Brownscale

URP

Copies the volume you add into the system and uses the copy to create and control effects for the cutscene. After the cutscene, this enables the original volume and removes the copy.

  • Display multiple camera effects during each shot in the cutscene.
  • Customize the override values for the copy's Vignette, Hazy, Grainy, and Color

Cutscheme Effects: Vignette, Hazy, Grainy, Trippy, Color, Colorcycle, Grayscale

Additional Features:

  • User Manual Window
  • Helpful Scripts Pack (Trigger/Enable/Disable Objects)
  • Cutscheme Audio Pack (6 tracks, featured in Demo video)

Compatibility

If your project does not use Unity's Built-In Render Pipeline, be sure to uncheck the "Camera Filters (BuiltinRP)" folder when installing this package.

As listed on the Asset Store.