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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2022.3.16 or later
- Package size
- 6.7 MB
- Files
- 26
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- 317
- Views in the past week
- 178
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Keywords
Distortion Shockwaves VFX
Procedural, particle-based, SMOOTHLY BLENDING distortion shockwaves.
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Price history
Last 6 months
USDAsset preview
1 / 5
Distortion Shockwaves VFX screenshot 1
About this asset
A procedural distortion shader that tightly integrates with Unity’s particle system to generate per-particle animated distortion/ripple/shockwave effects.
👉 Realtime/Live WebGL Demo 1 [INCLUDED Demo]
👉 Realtime/Live WebGL Demo 2 [NOT Included - Cube Attack!]
(Demo 2: shockwaves generated as distortion particles on cube impact.)
📦 Drop an included prefab into your scene for instant results, or dive in to customize/tweak and integrate to your heart's content. 🎨
The shader exposes several useful properties to fine-tune its visuals.
🌈 Smooth Blending: Unlike typical distortion shaders, here distortions are actually blended seamlessly with the scene's geometry near the edges.
🔧 Textureless: The effect is entirely procedurally generated and does not suffer from any texture read overhead, nor are you required to provide any.
🚀 Optimized: Designed with performance in mind, the distortion FX workflow runs efficiently even with complex setups and many CPU particles.
🎛️ Parameterized: Adjust everything from the intensity and speed of the shockwaves to the minute details of the per-particle distortion with user-defined animation curves.
🌐 Particle-Based: Direct the shader's behaviour with precision using particles. Achieve unique per-particle variation for dynamic visual effects.
⏱️ Real-Time: Tweak parameters in real-time within the Unity editor to see instant changes, enabling rapid iteration and prototyping.
Please read the 📚 LIVE DOCS 📚 to understand how to use this effect.
> Pairs well with Cinematic Explosions FREE!
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From the publisher's Asset Store listing.
Technical details
💎 3 core shockwave prefabs + BONUS RAIN w/ world collisions and ripples.
⭐ The effect itself is powered by Unity's particle system and a custom shader.
NOTE: This effect/shader requires URP's 'Opaque Texture' enabled.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Not listed | Compatible | Not listed |
| 2022.3.16f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.