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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.15 or later
- Package size
- 3.5 MB
- Files
- 30
- Favorites
- 8
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.00 on
Keywords
Dynamic Path Creator
Dynamic Path Creator builds random 3D paths using Bezier curves, perfect for games with dynamic routes. Includes tools for smooth object movement and road mesh creation.
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Price history
Last 6 months
USDAsset preview
1 / 9
Dynamic Path Creator screenshot 1
About this asset
Dynamic Path Creator offers an innovative approach to game design, enabling the dynamic generation of 3D paths in real-time. Using Bezier curves, this tool is perfect for games requiring unique and evolving pathways.
Key Features:
- Random Path Generation: Automatically create varied and unpredictable paths, ideal for adding excitement and variety to your game's world.
- Customizable Path Areas: Adjust the creation zones for new path points, giving you precise control over your game's landscape.
- Bezier Curve Integration: Benefit from smooth, visually appealing paths that enhance your game's aesthetic and playability.
- Additional Tools: Includes scripts for smooth object movement and road mesh creation, further enriching your game's environment.
Why It's a Must-Have: Dynamic Path Creator is more than just a tool; it's a gateway to creating more engaging, unpredictable gaming experiences. Its user-friendly interface ensures easy integration, making it a perfect choice for developers looking to elevate their game's environmental dynamics.
Transform your game with Dynamic Path Creator, where every path is a new adventure.
From the publisher's Asset Store listing.
Technical details
Works great with:
- 2019.4.39f1
- 2021.3.15f1
- 2022.3.14f1
Might work with other versions as well
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.15f1 | Compatible | Compatible | Compatible | Compatible |
Only issues with material display have been noticed, which can be easily fixed by replacing the shader in use. The documentation provides an example of how to solve this problem.
No other problems or peculiarities were observed.
As listed on the Asset Store.