Advanced Culling System 2 - Complete Optimization Solution View on Asset Store (opens in new tab)

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Latest version
1.5.8
Last updated
First released
Unity version
2022.3.62 or later
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16.8 MB
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Advanced Culling System 2 - Complete Optimization Solution

by New Game Studio (opens in new tab)

4.8 / 5 · 78 ratings

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5 stars 69
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Advanced Culling System (ACS): Turbocharge Your Unity Project’s Performance

Price $69.95

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Price history

Last 6 months

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Price history for Advanced Culling System 2 - Complete Optimization Solution, 6 months Current $69.95; lowest $34.97; highest $69.95 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.5.6 released 14 May 2026 v1.5.6 Version 1.5.8 released 2 Sep 2026 v1.5.8

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Advanced Culling System 2 - Complete Optimization Solution screenshot 1

Advanced Culling System 2 - Complete Optimization Solution screenshot 1

About this asset

⚡ MeshFusion Pro Compatibility

Want to use Advanced Culling System with MeshFusion Pro? Please download the Integration Plugin for free to enable seamless compatibility.

Website | Unity Forum | Discord Server | Documentation

Advanced Culling System (ACS): Turbocharge Your Unity Project’s Performance

Elevate your project's efficiency with ACS, a unique optimization solution for Unity. The Advanced Culling System is a versatile tool comprising two powerful modules: StaticCulling and DynamicCulling. These tools allow you to implement the most effective optimization strategy for your project.

Key Features:

  • Compatible with All Render Pipelines
  • Supported Across All Platforms that support Jobs
  • Multi-Cameras Supported
  • LOD (Level of Detail) Supported
  • Easy of Use
  • Tutorials Included
  • Truly User-Friendly Interface
  • Powered by Burst and Jobs Systems
  • Optimization in Just a Few Clicks

StaticCulling Module allows preprocessing the visibility of objects, and then simply turning them on and off during runtime. This approach offers deep customization options and generates less load during runtime.

Advantages:

  • Cull Meshes, LODGroups, Lights, and Custom Objects
  • Transparency Support
  • Create Custom Culling Targets and Cull Any Object Type
  • Perfect for Small to Medium Scenes

Dynamic Culling is a module that simplifies the optimization of both static and dynamic objects, without the need for preprocessing.

Advantages:

  • Support for Static and Dynamic Objects
  • Cull Meshes, LODGroups, and Custom Objects
  • Optimized for Instanced Objects
  • No Preprocessing
  • Capable of Handling Large and Complex Scenes

Experience a new level of optimization with Advanced Culling System!

From the publisher's Asset Store listing.

Technical details

  • Compatible with All Render Pipelines
  • Supported Across All Platforms
  • Multi-Cameras Supported
  • LOD (Level of Detail) Supported
  • Easy of Use
  • Tutorials Included
  • Truly User-Friendly Interface
  • Powered by Burst and Jobs Systems
  • Optimization in Just a Few Clicks
  • Cull Meshes, LODGroups, Lights, and Custom Objects
  • Transparency Support
  • Create Custom Culling Targets and Cull Any Object Type
  • Perfect for Small to Medium Scenes
  • Support for Static and Dynamic Objects
  • Optimized for Instanced Objects
  • No Preprocessing
  • Capable of Handling Large and Complex Scenes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

Compatible with Unity 2022.3 and any newer version.

Compatibility with Unity 6.4 and all newer versions has been fully tested and verified.

As listed on the Asset Store.