Modular Weapon Kit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.1 or later
Package size
1.0 GB
Files
226
Favorites
5
Views in the past week
32

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$11.89 on

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Modular Weapon Kit

by Celestia Studio (opens in new tab)

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A modular rifle with swappable suppressors, mags, grips, optics and rail gear — plus a runtime menu so you can build it right in the game view.

Price $16.99

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Price history

Last 6 months

USD
Price history for Modular Weapon Kit, 6 months Current $16.99; lowest $11.89; highest $16.99 in this period. $0 $10 $20 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

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Modular Weapon Kit screenshot 1

Modular Weapon Kit screenshot 1

About this asset

If you have any suggestions or ideas for updates or future releases, share your thoughts via E-Mail / Discord

One rifle, a pile of attachments, and a customizer that actually works out of the box.

Drop the prefab in your scene, hit Play, and you get a menu on the left: swap the body colour, cycle through suppressors, magazines, grips and optics, slide the foregrip closer or further from your off hand, add rail gear to both sides at once. Six colour themes — Black, Desert, Forest, Fade, Red and Snow — and you can change the whole weapon at once or just recolour the front handguard if that's your thing.

The red dot's colour and brightness are on sliders too, so you're not stuck with the green I picked.

Adding your own models is the part I care about most. A slot is just a GameObject, and every child of it is one choice in the menu. Drag your FBX onto the slot, done — it shows up in the menu with its materials already filled in. No lists to register, no arrays to wire up. The Hierarchy window is the setup.

When you like what you built, hit Save Prefab and you get a clean, game-ready prefab: only the parts you picked, materials baked in, none of the customizer components riding along.

Everything is URP and there are no third-party dependencies. Demo scene included.

If you liked this package, please rate it and comment, it is very important for us!

From the publisher's Asset Store listing.

Technical details

Models

  • 17 FBX meshes, ~35,000 verts total
  • Rigged weapon body (~11.8k verts) with bones for the trigger, charging handle, fire selector and ejection port — no animation clips, bones only
  • Attachments: 3 suppressors, 2 magazines, 2 foregrips, 4 optics (iron sights, red dot, holo, marksman scope), flashlight, rail compensator
  • 17 ready-made prefabs

Textures & Materials

  • 131 textures, PNG, mixed resolution: 54 at 4096×4096, 77 at 2048×2048
  • 4K: the three main body panels (Body / Front / Back) across all 6 colour themes
  • 2K: attachments — magazines, foregrips, optics, flashlight
  • PBR maps: Albedo (with transparency), Metallic/Smoothness, Normal
  • Emission maps only on the Forest theme's flashlight and red dot scope
  • 44 materials across 6 colour themes (Black, Desert, Forest, Fade, Red, Snow)

Scripts

  • 7 runtime scripts, 6 editor scripts, no third-party dependencies
  • Runtime menu builds itself — no UI prefab to set up
  • Editor tools: one-click rig builder, drag-and-drop model slots, auto-fill materials, save-as-prefab

Requirements

  • Unity 6 (6000.3) or newer
  • Universal Render Pipeline
  • Works with both the new and legacy Input System

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.1f1 Not listed Compatible Not listed

As listed on the Asset Store.