City Builder - Procedural Building Areas! View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2021.3.30 or later
Package size
9.9 MB
Files
268
Favorites
99
Views in the past week
41

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City Builder - Procedural Building Areas!

by exoa (opens in new tab)

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Powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project!

Price $50.00

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Last 6 months

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Price history for City Builder - Procedural Building Areas!, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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City Builder - Procedural Building Areas! video 1

About this asset

Introducing City Builder for Unity – a powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project. This plugin allows developers to quickly generate dynamic zoning grids adaptable to any building sizes. With customizable parameters, you can easily define where the streets are facing the building areas, create building modules and spawnable items for your city!

The building areas are procedurally generated meaning you can adjust the size easily, and the engine will take care of the rest! Players can then create buildings in these areas during gameplay very easily with an automatically populated carousel with filters!

FEATURES

  • Create procedural building areas
  • Object spawning zones
  • Auto generate building thumbnails
  • Carousels to select buildings and objects with category filters
  • Prevent building overlaps
  • Streets detection
  • Support mouse, keyboard, gamepad and touch controls
  • Full source code included

MANUAL

Online Manual

SUPPORT FORUM

https://support.exoa.fr

OTHER PLUGINS

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.30f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.