Demolition Media Hap Pro Sync (Linux) - GPU Video Player View on Asset Store (opens in new tab)

Package details

Latest version
3.2.0
Last updated
First released
Unity version
2021.3.32 or later
Package size
6.6 MB
Files
143
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Demolition Media Hap Pro Sync (Linux) - GPU Video Player

by Demolition Studios (opens in new tab)

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Network synced industry-proven GPU accelerated Hap video codec playback solution for Unity. Ideal for large media installations / display walls / projections / immersive experiences.

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Price history

Last 6 months

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Price history for Demolition Media Hap Pro Sync (Linux) - GPU Video Player, 6 months Current $300.00; lowest $300.00; highest $300.00 in this period. $0 $250 $500 Jun Jul Aug Sep Oct Nov

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About this asset

Documentation and issue tracker

Forum thread

Sample videos (needed for example scenes)

Demolition Media Hap without sync

Windows version

Features:

— Hardware accelerated Hap video playback without any external codecs installation needed. All fravours of Hap are supported.

— Sync playback across multiple machines using UDP networking.

— Use Unity Timeline to control the playback.

— Control video playback with your own clock source.

— Ability to manually specify current video frame index.

— Reverse playback.

— Playlist & send data support for sync client/server.

— Seamless loop playback.

— Multichannel 5.1/7.1 audio support using Unity AudioSource.

— HAP HDR - play 32-bit floating point HDR videos. Ideal for things like 10-bit color depth footage. Unsigned format recommended.

— High quality video with the new Hap R codec.

— Low CPU usage. Frames are mostly decompressed on the GPU.

— Play 4k @ 120 fps, 8k @ 60 fps or 10k @ 60fps videos (on supported hardware), play tons of smaller videos at once. Extremely fast frame-precise seeking.

— Playback speed control.

— Transparent videos with Hap Alpha, Hap Q Alpha and Hap R codecs. First plugin to support Hap Q Alpha/Hap R/HAP HDR in Unity.

— Chunked Hap support for even faster multi-threaded decoding.

— Audio output through the Unity Native Audio plugin (without network syncing) and AudioSource (with netowrk syncing, multichannel audio supported).

— Preload video to memory if your SSD isn't fast enough.

— Configurable RAM/GPU memory usage.

— Suits for both programmers and artists: C# API along with IMGUI/uGUI/Render to Material wrappers provided.

— Example scenes with the typical usage scenarios (including 360/VR).

Requirements for this asset version:

— Unity 2021-2023

— Linux 64-bit (glibc 2.35+, tested on Ubuntu 22.04)

This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here.

See Third-Party Notices.txt file in package for details.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.