Scene Controller - Gaskellgames View on Asset Store (opens in new tab)

Package details

Latest version
1.6.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
3.1 MB
Files
54
Favorites
18
Views in the past week
4

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$9.99 on

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Scene Controller - Gaskellgames

by Gaskellgames (opens in new tab)

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This package allows you to easily configure build scenes and play mode scenes, find scenes in your project, or load scenes additively: all from a single inspector window or single call at runtime!

Price $19.99

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Price history

Last 6 months

USD
Price history for Scene Controller - Gaskellgames, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.5.2 released 5 Jun 2026 v1.5.2 Version 1.6.0 released 21 Jun 2026 v1.6.0 Version 1.6.1 released 1 Jul 2026

Asset preview

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Scene Controller - Gaskellgames screenshot 1

Scene Controller - Gaskellgames screenshot 1

About this asset

The asset package 'GgCore' is required for this package to function. The GgCore package can be picked up for FREE by anyone with a valid Gaskellgames package licence. Note: The 100% GgCore discount will show AFTER you have purchased this package.

This simple to use package allows you to easily configure build scenes and play mode scenes, find scenes in your project, or load scenes additively: all from a single inspector window or single call at runtime!

The package includes three main parts: the scene manager editor window, the scene controller gameobject componant and the SeneData Property.

Scene Manager:

Dock and use the scene manager just like any other window in your editor. With a single click, you can open your scenes or add/remove scenes in the Build Settings. Through the scene manager you can select specific scene(s) to load when you hit play, or load the currently open scenes. Additonally, you can create and manage scene groups that allow you to additively load multiple scenes with a single call at runtime.

Scene Controller:

Through the scene controller, you can load all scenes in a scene group from a single call. You can load all scenes either from a new 'blank slate' or through optimised loading (so that any individual scenes that are in both the current scene group, and the queued scene group will remain active throughout the loading process)

Cross Scene Events:

The package includes build safe, cross-scene reference components, including cross-scene events!

SceneData:

The SceneData property allows you to more easily assign a reference to a scene in the editor, with the property automatically caching all required info for use at runtime.

Additional Benefits:

All scenes in a build will be correctly loaded at runtime even if scenes are renamed, have updated file paths or have been re-ordered in the build scenes list!

You will no longer need to scroll through your code to replace string or build index references. Just call up a scene group and automatically load multiple scenes additively!

Released a game using this package? Get in touch to let me know! I love to see what has been made using my assets, as well as hearing about what can be improved :)

From the publisher's Asset Store listing.

Technical details

Requirements:

  • The asset package 'GgCore' is required for this package to function. The GgCore package can be picked up for FREE by anyone with a valid Gaskellgames package licence. Note: The 100% GgCore discount will show AFTER you have purchased this package.

Features:

  • Scene manager window.
  • Scene controller component.
  • SceneData property.
  • Cross scene reference.
  • Cross scene events caller.
  • Cross scene event repeater.
  • Scriptable object generator to create new scene groups.
  • Example scenes showing how easily you can create and use an additive scene workflow.

Coding Level Requirement:

  • None: You can create scene groups, load scenes and edit build scenes all from the editor window.

Uploaded With Unity Version:

  • 2022.3.62f3

Help / Support:

Released a game using this package? Get in touch to let me know! I love to see what has been made using my assets, as well as hearing about what can be improved :)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

The asset package 'GgCore' is required for this package to function. The GgCore package can be picked up for FREE by anyone with a valid Gaskellgames package licence. Note: The 100% GgCore discount will show AFTER you have purchased this package.

As listed on the Asset Store.