Animated Low Poly Angel Knight View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.10 or later
Package size
34.4 MB
Files
105
Favorites
62
Views in the past week
47

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Animated Low Poly Angel Knight

by Leonardo Olivieri Carvalho (opens in new tab)

2 ratings, too few to average

  • Price drop

Low poly animated angel knight with 97 animations for combat, specially floating. Sword and "wing claps" sounds + the particles effects are included. 232/669 bones 4066 verts 7054 tris

Discount -100% Previous price $9.00 Price Free

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Price history

Last 6 months

USD
Price history for Animated Low Poly Angel Knight, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 16

Animated Low Poly Angel Knight screenshot 1

Animated Low Poly Angel Knight screenshot 1

About this asset

Fit well for rpg/mmorpg/action games with battle and simple graffics (low-poly). The texture is very simple so not fit well for hand-painted or realistic textured games.

From the publisher's Asset Store listing.

Technical details

10 materials without textures just simple collors/unity setups

232/669 bones

4066 verts

7054 tris

72 meshs (character / armor parts / sword and shield / feathers / wing)

5 prefabs (angel knight character / particle system effects)

97 animations

Float_Attack_1.1

Float_Attack_1.1_To_Idle_1

Float_Attack_1.2

Float_Attack_1.2_To_Idle_1

Float_Attack_1.3

Float_Attack_1.3_To_Idle_1

Float_Attack_2.1

Float_Attack_2.1_To_Idle_2

Float_Attack_2.2

Float_Attack_2.2_To_Idle_2

Float_Attack_2.3

Float_Attack_3.1

Float_Attack_3.1_To_Idle_3

Float_Attack_3.2

Float_Attack_3.2_To_Idle_3

Float_Attack_3.3

Float_Attack_3.3_To_Idle_3

Float_Attack_4.1_To_Idle_1

Float_Attack_4.2_To_Idle_1

Float_Attack_4.3_To_Idle_1

Float_Block_1

Float_Block_2

Float_Block_3

Float_Blocking_Idle_1

Float_Blocking_Idle_2

Float_Blocking_Idle_3

Float_Blocking_To_Idle_1

Float_Blocking_To_Idle_2

Float_Blocking_To_Idle_3

Float_Combo_1

Float_Combo_2

Float_Combo_3

Float_Damage_1

Float_Damage_2

Float_Damage_3

Float_Death_1

Float_Death_1.1

Float_Death_1.2

Float_Death_2

Float_Death_2.1

Float_Death_2.2

Float_Death_3

Float_Death_3.1

Float_Death_3.2

Float_Idle_1

Float_Idle_1_To_Fly

Float_Idle_1_To_Idle_2

Float_Idle_1_To_Idle_3

Float_Idle_1_To_Stand

Float_Idle_2

Float_Idle_2_To_Fly

Float_Idle_2_To_Idle_1

Float_Idle_2_To_Idle_3

Float_Idle_2_To_Stand

Float_Idle_3

Float_Idle_3_To_Fly

Float_Idle_3_To_Idle_1

Float_Idle_3_To_Idle_2

Float_Idle_3_To_Stand

Float_Power_Up_1

Float_Power_Up_2

Float_Power_Up_3

Float_Spell

Float_Sprint_Back_1

Float_Sprint_Back_2

Float_Sprint_Back_3

Float_Sprint_Front_1

Float_Sprint_Front_2

Float_Sprint_Front_3

Float_Sprint_Left_1

Float_Sprint_Left_2

Float_Sprint_Left_3

Float_Sprint_Right_1

Float_Sprint_Right_2

Float_Sprint_Right_3

Fly

Fly_2

Stand_Attack

Stand_Block

Stand_Block_2

Stand_Block_3

Stand_Block_4

Stand_Damage

Stand_Dash_Back

Stand_Dash_Forward

Stand_Dash_Left

Stand_Dash_Right

Stand_Death

Stand_Idle

Stand_Idle_Without_Sword_&_Shield

Stand_Jump

Stand_Power_Up

Stand_Run

Stand_Run_Starting

Stand_Save_Sword_&_Shield

Stand_Save_Sword_&_Shield_2

Stand_To_Float

Stand_Walk

UV mapping (no)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.