EditorAttributes View on Asset Store (opens in new tab)

Package details

Latest version
3.0.4
Last updated
First released
Unity version
6000.0.68 or later
Package size
180 KB
Files
216
Favorites
287
Views in the past week
79

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EditorAttributes

by v0lt (opens in new tab)

4.8 / 5 · 34 ratings

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Some handy editor attributes to easily customize editors without code.

Price Free

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Price history

Last 6 months

USD
Price history for EditorAttributes, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 3.0.4 released 15 Jun 2026 v3.0.4

Asset preview

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EditorAttributes screenshot 1

EditorAttributes screenshot 1

About this asset

EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.

The asset adds over 50 Attributes that:

  • Show/Hide or Enable/Disable fields based on one or more conditions
  • Easily add buttons with parameter support
  • Mark fields as readonly
  • Create Enum like Dropdowns for any data types
  • Color and personalize your inspector
  • Validate assets and scenes
  • Draw handles
  • Create min max sliders
  • Add dropdowns for Tags, Scenes, Animator Parameters and SortingLayers
  • Make data tables
  • Add help boxes
  • Clamp or Wrap numerical values
  • Group together multiple fields
  • Draw non serialized members in the inspector
  • And more!

Check out the Documentation to see detailed information about every attribute.

See the GitHub Repo if you wish to contribute to the package.

Join the Discord Server to stay up to date with news or if you need help with any problems.

From the publisher's Asset Store listing.

Technical details

Details:

  • The asset can be used in Unity 6 and later
  • The asset is open source and its open to contributions
  • The attributes work in nested objects
  • Conditional and Dropdown attributes can use non unity serialized members (ex. properties, functions) as a condition
  • The attributes can be used in custom editor windows so long as they are drawn using the PropertyField function and the editor windows use UI Toolkit
  • This package uses UI Toolkit if you have any custom editors made using ImGUI you will have to port them to UI Toolkit else they wont be compatible with this package, this includes any 3rd party packages that use ImGUI for their editors.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.68f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.