• Geometry: 30465 triangles, 9484 vertices.
  • Material: PBR Metallic, 2K.
  • Game ready.
  • Interior modeled and textured.
  • Includes hubs (without wheel).
  • No animations, no scripts.
  • Tools used: Blender, Photoshop, Substance.

Parts in which it is divided:

  • Body.
  • Cover.
  • Wheels.
  • Steering wheel.
  • Glasses.

I have added a low-poly version for the body collision (called '4x4_body_collision').