ShadingWorks: Advanced Shadows solutions for Unity 3D

Add realistic, high-quality shadows to your scenes with our Ground Truth Ambient Occlusion and Contact Shadow solutions without losing performance


We created ShadingWorks to use it on our first project: The Bakerville Case.

We decided to share our asset so that other developers can also improve the visual fidelity of their projects.

Our asset allow developers modify its parameters easily.


  • Ground Truth Ambient Occlusion solution.
  • Physically based ambient occlusion (GTAO).
  • Contact Shadows solution.
  • Very simple sample scene, all the potential of the assets will stand out more in your scenes.
  • Documentation included.
  • And more...