Pulse Illumination is our Screen Space Ray Tracing solution for Unity 3D, a high-quality real-time lighting system that provides a great visual improvement to your scenes.
ABOUT PULSE ILLUMINATION
We created Pulse Illumination to use it on our first project: The Bakerville Case.
We decided to share our asset so that other developers can also improve the visual fidelity of their projects.
Our asset allow developers modify its parameters easily.
- Changeable Rendering Resolution
- HDR Mode
- Multi Bounce Ambient Occlusion and Direct Lighting Ambient Occlusion are available to improve shadows.
- Real-time Global Illumination.
- Very simple sample scene, all the potential of the assets will stand out more in your scenes.
- Documentation included.
- And more...