Pulse Illumination: Screen Space Ray-Tracing solution for Unity 3D

Pulse Illumination is our Screen Space Ray Tracing solution for Unity 3D, a high-quality real-time lighting system that provides a great visual improvement to your scenes.


ABOUT PULSE ILLUMINATION

We created Pulse Illumination to use it on our first project: The Bakerville Case.

We decided to share our asset so that other developers can also improve the visual fidelity of their projects.

Our asset allow developers modify its parameters easily.


Features

  • Changeable Rendering Resolution
  • HDR Mode
  • Multi Bounce Ambient Occlusion and Direct Lighting Ambient Occlusion are available to improve shadows.
  • Real-time Global Illumination.
  • Very simple sample scene, all the potential of the assets will stand out more in your scenes.
  • Documentation included.
  • And more...