Addresses View on Asset Store (opens in new tab)

Package details

Latest version
1.0.3
Last updated
First released
Unity version
2021.3.32 or later
Package size
319 KB
Files
15
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12
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Addresses

by Tiny Goose (opens in new tab)

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Want to use Addressables from scripts, but find yourself using "magic strings" everywhere? You need Addresses!

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Price history

Last 6 months

USD
Price history for Addresses, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Addresses screenshot 1

Addresses screenshot 1

About this asset

Addresses is a small set of scripts that allow you to easily load assets asynchronously using Unity's Addressables system, without needing to hardcode strings everywhere.

Instead of loading "P_MyCoolestPrefab", load Addresses.Prefabs.Coolest. Or Addresses.Gameplay.Cool. Or whatever you want to call it.

From the publisher's Asset Store listing.

Technical details

Load assets without using "magic strings"

  • No need to remember the names of Addressable keys - your IDE auto-completes them.
  • Move/rename assets? Your IDE gives you a compiler error rather than subtly failing to load "P_OldName" at runtime!
  • Not using an Addressable? Your IDE shows the field as unused so you know it's safe to delete!
  • No extra code to write - the existing Addressables API can be used in exactly the same way, and the glue code is generated in seconds (usually under a second!)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.