M1 Warrior Lucas (HDRP / URP) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.0 or later
Package size
225.2 MB
Files
129
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8
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M1 Warrior Lucas (HDRP / URP)

by XANDRA (opens in new tab)

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Modular, Customizable Character. Swap hair and outfits between Xandra F2 Packs. Customize colors and face shape. Rigged with 52 Blendshapes, works with Mecanim animations and ARKit!

Price $69.95

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Price history for M1 Warrior Lucas (HDRP / URP), 6 months Current $69.95; lowest $69.95; highest $69.95 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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M1 Warrior Lucas (HDRP / URP) screenshot 1

M1 Warrior Lucas (HDRP / URP) screenshot 1

About this asset

Fantasy Warrior Lucas

Modular Character

Works with my other F2 Packs! Use the scripts to swap outfits and hairstyles.

Fully Customizable

Using the included blendshapes and custom material parameters

Rigged for Games and Vtubing

Using Humanoid Skeleton, with Live-Link Ready with 52 ARKit Face shapes.

What's Included?

  • Full-body combined character
  • Modular character set with underwear
  • One modular outfit set
  • One modular hairstyle

SUPPORTS HDRP and URP

Currently Standard RP is not supported. Please email me at [email protected] if you require a conversion.

Please Read the Documentation for instructions.

From the publisher's Asset Store listing.

Technical details

IMPORTANT NOTE:

PLEASE CHECK THE DOCUMENTATION!

Rigged: Yes, Humanoid

Animated: No

Number of characters: 1

Vertex counts of characters: 50,000

Number of Materials and Material Instances: 11

Number of Textures: 30

Texture Resolutions: 1024, 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.0f1 Not listed Compatible Compatible

This product is HDRP native, with a URP conversion package included.

To use URP, load the package into a URP-enabled project, and double click the "URP - Click to Convert" file in the Assets/Xandra folder. This will load all the correct shaders and materials.

As listed on the Asset Store.