MOSS VOL2:MOSS TOPOGRAPHY View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.5 or later
Package size
2.9 GB
Files
129
Favorites
3
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3

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MOSS VOL2:MOSS TOPOGRAPHY

by ConceptAArt (opens in new tab)

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5 Super Realistic Moss Materials for all platforms. All Textures have their own 8K, 4K, 2K, and 1K versions.

Price $19.99

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Price history

Last 6 months

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Price history for MOSS VOL2:MOSS TOPOGRAPHY, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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MOSS VOL2:MOSS TOPOGRAPHY screenshot 1

MOSS VOL2:MOSS TOPOGRAPHY screenshot 1

About this asset

Greetings,

This moss-related package revolves around the captivating world of moss. Moss, with its consistent behavior in nature, often wrapping stones and topography, serves as a timeless reference. All the materials within this package are thoughtfully designed for scenes related to moss, making them versatile and adaptable for a range of settings.

While these materials can be applied in various ways, here are some creative ideas for their usage:

  1. Humid Outdoor Environments: Perfect for scenes set in lush, humid outdoor settings, these materials can add an authentic touch to the surroundings.
  2. Water or Waterfall Edges: Create realistic water's edge or waterfall scenes by incorporating these materials, mimicking the natural growth patterns of moss in such environments.
  3. Forest Layers: Enrich forest scenes by integrating moss materials, enhancing the authenticity of the woodland floor and tree trunks.
  4. Rock Areas, Perhaps in a Valley: Use these materials to replicate the moss-covered rocks in a valley or rocky terrain, imparting a sense of tranquility to the scene.
  5. High Plateaus or Flats: Even high-altitude landscapes can benefit from these materials, offering a touch of realism to the moss-covered surfaces.
  6. Mountain Tops: For scenes atop mountains, employ these materials to illustrate the mossy patches that often thrive in these elevated regions.

While the ideal backdrop for these materials is a humid environment, their adaptability allows for creative use in various scenarios. The rest is left to your imagination and creativity to bring these moss-inspired elements to life in your scenes. Thank you for considering this package.

From the publisher's Asset Store listing.

Technical details

FEATURES/KEYS ------------------------------------------------------------------------

  • Designed for all platforms. Pack includes 1K, 2K, 4K, & 8K Texture versions so you can use it on every platform without any compression.(pure textures are important for AAA games, that means a 8K texture is not a copied 4k texture 4 times.
  • Unique Concept
  • Support Lates Unity URP AND HDRP Technologies.
  • Real world based
  • Power of 8K
  • ALL TEXTURES ARE TARGA FILE FORMAT .TGA-uncompressed
  • PBR SHADER.
  • 30 8K Textures, 30 4K Textures, 30 2K Textures, and 30 1K Textures.
  • Materials and Material Instances: 5 Material with custum URP shader.
  • Textures can be used in fallowing rendering pipiline URP AND HDRP.For inbuilt support you will have to reorder textures, This pack does not support inbuilt pipeline by default.

TECHNICAL INFORMATION----------------------------------------------------------

  • BaseColor/Albedo Map
  • NormalMap
  • Displacement
  • Roughness
  • Specular
  • AmbientOcculusion

Number of Textures: 120

  • 30 8K Textures (8192x8192), 30 4K Textures (4096x4096), 30 2K Textures (2048x2048), 30 1K Textures (1024x1024)

IMPORTANT NOTES----------------------------------------------------------------

  • Please be informed each textures has their 8k to1k versions. You will need to delete versions you don't want.Each textures are pure scan quality and exported for each version.
  • All Textures are tileable and do not contain any seam.
  • Textures are named as T_(ConceptName)(Vol Number)(Pack Number)_Dimension_TextureType you can use multple packs in your project without any naming problem.
  • (eg: T_AlaskaV1P1_8K_BaseColor or T_MoonV5P5_4K_Displacement)
  • Materials are driving by a PBR shader made with shader graph. Named as M_ConceptName_VolNumber_PackNumber eg: M_SoilV1P3

Doc: (I started to write some documentation to help you build your scene, but it will take some time, please reach me if you have any problem)

[email protected] reach me for any discussion. or Join Discord Community.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.5f1 Not listed Compatible Compatible

As listed on the Asset Store.